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AuthorParameter and Talent Distribution for Necro
How should I divide my parameter points at level 8? Which are the good talents accessible? Should I turn into a might necro or be a magic necro with 60 mana and dominion of life talent? Many players tell that after a certain level the resurrection skills of Necro become useless and it is best to rely on strength only, although so far I have always found the magic necro are more dominating since I can raise 26 ghosts, 7 Vamps and 51 skeletons in one raise and also perform magic punches which deal 45 damage ( with 0 spell power) thanks to dominion of life. This helps me win many hunts in which I can raise ghosts, vamps or skele based on the necessity to deal heavy damage, create a diversion and so forth. Even in Group battles, when my skele get weak or ghosts are dying I can raise to turn the tables. But on the downside when troop count increases, raising 7 vamps won't be enough.I am really confused..do advise
https://www.lordswm.com/forum_messages.php?tid=1923231
for HunkKing:
Best is to ask the necro players here: https://www.lordswm.com/forum_messages.php?tid=1923231&page=2
as mention by above post, please ask such question in appropriate thread.
locking thread
closed by Lord hpsim (2013-02-27 19:25:44)
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