How should I divide my parameter points at level 8? Which are the good talents accessible? Should I turn into a might necro or be a magic necro with 60 mana and dominion of life talent? Many players tell that after a certain level the resurrection skills of Necro become useless and it is best to rely on strength only, although so far I have always found the magic necro are more dominating since I can raise 26 ghosts, 7 Vamps and 51 skeletons in one raise and also perform magic punches which deal 45 damage ( with 0 spell power) thanks to dominion of life. This helps me win many hunts in which I can raise ghosts, vamps or skele based on the necessity to deal heavy damage, create a diversion and so forth. Even in Group battles, when my skele get weak or ghosts are dying I can raise to turn the tables. But on the downside when troop count increases, raising 7 vamps won't be enough.I am really confused..do advise |