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   Forums-->Ideas and suggestions-->

AuthorAuto Combat
I miss the auto combat system.

Can the game's admin create it for us?

At least for hunting.
i dont know y u want it...it was always doing disastrous moves...
but it is good for easy hunt, right?
+1
it wont be any problem i guess
i dont know y u want it...it was always doing disastrous moves...

I agree, but it wont be any problem i guess since it can be optional.

How about 500 gold per auto battle or something?

Or maybe something like a premium account which has unlimited autos available for only 15000, per month.

+1
+1, if it also is put in use to combat afking in pvp?
-1.

It would be to easy :). Earn your hunts, MG, Thiefs by hand, not by letting the system fight instead. Its your account.
+1 if auto gets switched on when somebody's AFK
-1

It is nice to have it for 1 day, but it will spoil your fun, in the long run. Why will you do a battle, if you can just let the computer do it for you? You wouldn't enjoy the game as much as now.
i used it only 1 time during the hunt (during 6th anniversary), but i didn't like it. But i have participated in some quick tournaments and had bad experince with AI there:

AI in quick tournaments

if AI will be still so stupid, then: -1 = no autocombat, not in hunt (exception: npcs), not in tournaments.

if AI will be improved, then: +1:

AI makes often some moves which make no sense and i see no tactics behind them. only "move & attack" (ok, maybe some moves which are ok, but they are rather rare). If i have some 1-unit-stacks and they attack creature with unlimited retaliation (example 17 griffins from my opponent), then it's not clever. I don't know maybe it's so hard to make AI which is not too good and not too bad, but maybe it is possiblr to create AI which can analyze the character-play-style and then learn from him (So: if you play bad, then i will play bad too and if you play good, then the ai will be good too). i think it's feasible.
possible to create AI which can analyze the character-play-style and then learn from him
=> anylize it from old combats (maybe last 100-500 combats)
possible to create AI which can analyze the character-play-style and then learn from him
=> anylize it from old combats (maybe last 100-500 combats)

-1
will be too sophisticated

auto gets switched on when somebody's AFK
+1 , this should really be implemented so as to provide fair gaming
as if i teamed with an afker , whats my fault there? so i should still have some chance to win
-1
It's a strategic game :)
-1
whats the fun of playing a game if you want the computer to do everything for you?
the charm is in playing on your own .. winning combats .. leveling up.
i'd quit this game if you just let the computer do everything
no use in playing it then

we have characters to play this game .. we arent supposed to be spectators in the game where the computer makes a char for us and plays with him and levels him up for us


+1
for afkers
- 1
Player banned by moderator ElfPride until 2013-03-07 15:42:08 // FR#1.7//Add. characters aren't allowed to post in main forums(warning)
+1 for AFKers too, better to have a mediocre teammate than none >_<

-1.

It would be to easy :). Earn your hunts, MG, Thiefs by hand, not by letting the system fight instead. Its your account.
auto gets switched on when somebody's AFK

33. Introduce auto-combat or temporary ally control for AFKing players.
https://www.lordswm.com/forum_messages.php?tid=1894512
closed by Arctic (2013-03-09 15:02:04)
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