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   Forums-->Queries and help-->
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AuthorHalloween 2013
for Gaviena:

Yes, it appears that the AI are not distinguishing between classes, only factions. I have seen a dark demon with spawns also.
How does contamination aura work exactly?
if enemy walks towards you and then attacks, the -4 attack is also applied on this initial hit? or does it only start after the attack?
He will vanish at nightfall of Nov,1.
It means it will stay to 31/1 or 1/2 of november
for Majesticos:
http://en.wikipedia.org/wiki/Halloween
If I have Unruly and Double Strike... Does that Imply that I have a probability of dealing three strikes?

Also, Contamination and Intimidation Aura, will they stack up?
Alright the triple strike query is solved. Now the contamination and intimidation aura. Also same question as sven.
Also, Contamination and Intimidation Aura, will they stack up?
yes, they stack, and the other one too. Can give enemies -6 morale :P
for Arctic:

Is it fixed?
somebody please help me my squareman are hang in the combat and i cant attack any people anymore =_="
for dlight:
what actually happen?
for Spellblaster:
Yes you do get melee penalty, so you would want no melee penalty. Then I also recommend getting no range penalty.

It has its uses, but early on, not so much. When you can start to afford double shot, shooter, no meele/ranged penalty etc. And you have enough initiative later on, it is probably a better choice.


no melee penalty/ranged penalty arent on the list...
for virtual_vitrea:

You must have the shooter ability activated first.
The higher level your squashman has , the better exp you will get :)
Wats imperceptibility???
I want a description for this ability
The creature will only take damage after the beginning of its first turn.
KKzz..ty
So the squashman needs to fight an army his own level to get the most exp? My squashman is at lv5, but still gets more exp fighting lv5 than lv6.
fight someone with high AP.. you will gain more exp for squashman
At last we get anything from attacking?
hey guys, my stats are

Stats

Attack: +11 (add for 190 exp.) Defense: +11 (add for 190 exp.)
Hit points: +295 (add for 180 exp.) Initiative: +3 (add for 16,000 exp.)
Min. damage: +3 (add for 119 exp.) Max. damage: +3 (add for 123 exp.)
Speed: +1 (add for 8,000 exp.) Shots: +0
Mana: +0 Magic proof: +2% (add for 109 exp.)
Magic damage: +0% (add for 100 exp.)

Current abilities

Large shield, Double strike, Mayhem, Nimbleness, Infecting strike, Fullmetal, Fortification

what shoud i do next. i cannot defeat any lv7 hero. where should i invest next??
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