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AuthorBlindfold battles
What it means ^^^^
Its in group battles i mistakenly clicked on it and missed out defense ;(
Anything more?
its like everyone for oneself
Blindfold tournament uses blindfold battles as a template: 6 players, "every one for oneself" battle types.
Since 6 characters need to enlist in order to start a tournament combat, up to five last enlisted characters may be rejected. Those who enlisted earlier have better chances to get into battle.
Any given group of six participants can encounter in one combat only once. The first to leave the battlefield gets 0 points, the second - 1 point, and so forth with the winner being awarded 5 points.
Each character gains a new parameter for the duration of the tournament, which gives evidence of the player's tournament participation efficiency. This parameter is visible to every participant of any tournament combat. The formula for this parameter is
[efficiency] = [tournament points gained] / [number of tournament combats] / 5 * 100%.
If a player does not take offensive actions continuously, the troops begin to act independently. In order to reduce the probability of troops' waywardness or to regain control over independent ones, it is necessary to move, attack or use an ability with them.
There are certain peculiarities with this tournament type:
- Current combat id is concealed;
- Tournament combats are concealed in the battle list;
- Tournament combats are not displayed in combat logs until the tournament is over;
- Participants' nicknames are concealed in combats;
- Tournament combat replays are only available to its participants;
- Participants who successfully passed the Commanders' guild trial receive 0.3 guild points per tournament point.
- There is a neutral Darkness tower on the arena. Every time it gets its turn, it casts a random Darkness school group spell (except Decay) targeted at all stacks of the character whose troops count least casualties.
Thnx :)
closed by _elf_007_ (2013-12-02 17:09:19)
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