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Authorabout initiative and the order in the first turn.
https://www.lordswm.com/war.php?warid=652071270
My master spearmen and patriachs have higher initiave than the temptresses, but they BOTH gain the first turn after it. This is not the first time happened. I had two consecutive fights with dark demons, and the same thing happens TWICE IN A ROW. So this is the lordswm logic?
https://www.lordswm.com/forum_messages.php?tid=1832909

Read that link above, very useful.

Finally, it is necessary to mention the pre-combat deviation.

The pre-combat positioning of units on the bar happens with a random deviation of 0% to 10%.

What this means is, explaining it on the "lap runners" example, the runners do not start from the same point, they're randomly scattered within a "10% of the lap length" interval beyond the start line =) This makes things unpredictable, and sometimes provides a chance for lower-initiative creatures get their first turn before the higher-initiative creatures do.

Later, in course of combat, the order of turns changes, troops with higher initiative outstrip those with lower ones.©


The temptresses had 10.9, yours had 11 and 11.1 so therefore it is possible for the troops to move before yours in the first turn. In fact, it would be possible for their troops to move if they had 10.2 init even, because the initial placement comes down to luck.
The pre-combat positioning of units on the bar happens with a random deviation of 0% to 10%.

If i have initiative of 15, i can have minim in battle 13.5 ?
^Only for the first turn I believe.
And a lucky creature with 12.5 initiative (13.75 with 10% bonus) can act before me ?
It's not + and - deviation, just +. You are in 15-16.5 range and he is in 12.5-13.75 range.

It's not an overlap of 20% total, just 10%. In maths terms, the interval is not centered.
its not your lucky day
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