Author | If Mummies raise then you get less fsp? |
Hunts usually give 1.1 fps, but got only 1.02 fsp vs Mummies:
https://www.lordswm.com/war.php?warid=697094378
Anyway, if this is true then what's the point of this rule? |
Strange, if anything you should have got extra fsp for killing extra creatures. I looked up at top mummies hunter at your CL and faction and sure enough they got extra fsp. I am not sure what you did wrong but maybe you should put this in Technical forums.
https://www.lordswm.com/war.php?lt=-1&warid=674413481
Was your ABC active during this hunt? You got complete HG pts as well. Maybe you purchased ABC after this hunt and it worn out just before this hunt and you didnt notice? If not then maybe it is a bug. :) |
no it does happen some times.
some times I got full fsp and domes times less.
https://www.lordswm.com/war.php?warid=694829767
in this I got full fsp
I can't find the one in which I got less sorry.
but I do remember that I got less some time |
Was your ABC active during this hunt? You got complete HG pts as well. Maybe you purchased ABC after this hunt and it worn out just before this hunt and you didnt notice? If not then maybe it is a bug. :)
Yes, now I always have Abu-Bakir's Charm.
for Awesome1993:
in your combat log mummies didn't raise at all (unless I didn't notice)
In hunter records there is battle vs mummies, they did raise
2015-04-24 15:37: *****[10] vs Mummies (231) (***** is the player in 5th place in lvl 10 hunts)
https://www.lordswm.com/war.php?warid=688544066
and he got 0.98 FSP, but he also got 0.98 HGP. |
Just did other hunt, it works fine:
https://www.lordswm.com/war.php?warid=697147443
So, the bug (or annoying rule) is with Mummies (when they raise).
I remember that some time ago we've got less fsp when we kill own troops too, but it was fixed I think (had several such battles, got full fsp). |
I think it depends on when they raise. If the stack is nearly full and gets raised, the total HP of the raised stack can be less than what was left of the stack in the first place, since they lose 20% HP. So in the end, the HP you killed can be less than the HP they had in the beginning, so less fsp. |
I think it depends on when they raise. If the stack is nearly full and gets raised, the total HP of the raised stack can be less than what was left of the stack in the first place, since they lose 20% HP. So in the end, the HP you killed can be less than the HP they had in the beginning, so less fsp.
This seems to be the correct and best explanation. That would also account for extra fsp few players get. If mummy stack is raised with less numbers then you kill more HP than initial and get extra fsp.
Thanks, Fosgeen! :) |
If mummy stack is raised with less numbers then you kill more HP than initial and get extra fsp.
Highly doubt that we get extra FSP.
We might get less
or perfect FSP
but i dont think we get extra |
for Awesome1993:
https://www.lordswm.com/war.php?lt=-1&warid=674413481 |
2015-03-02 13:45: MadMagic[10] vs Mummies (140)
my dear friend you are mistaken
Benefits during eight anniversary
2. Faction skill points increased by 20%;
he did that combat during the eight anniversary
so infact instead of 1.20 FSP
he got only 1.19
and if he had ABC activated at that time
then it's even less than what you are thinking. |
for Awesome1993:
Oh, you're correct. Sorry, I didn't check the date of battle. How deep did you dig in his combat log? :P
Thanks for the clarification, mate! |
had to
cuz I was thinking now that I am the only one who gets less fsp from mummies :p
so had to clarify the doubt for myself too |
Hunts only give 1 skill point. If you get 1.1 it's probably because you have Abu-Bakir's Charm. |
This has always been the case with raising creatures. You get less exp and sp if they raise than when you would kill them without any raise happening, this is so that people won't abuse it, as in letting the creatures keep on raising intentionally to get more exp and sp. The way it is now the more they raise the less you get. |
This has always been the case with raising creatures. You get less exp and sp if they raise than when you would kill them without any raise happening, this is so that people won't abuse it, as in letting the creatures keep on raising intentionally to get more exp and sp. The way it is now the more they raise the less you get.
I believed it used to be you would get as much fsp but more exp (typically some necro caravans). |