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AuthorWatchers` guild
Ancient legends tell of a mysterious guild Guardians of old, protects the Earth Empire from its enemies. Invisible shield Guardians guarded the Empire, fighting the invaders, eradicating the rebels, keeping the ancient relics and magical power. At times it seemed that the saving hand of the Guardians disappeared, and then the inhabitants of the empire had in arms to defend their native land, but then everything goes back to normal.
Many heroes tried unsuccessfully to find the location of the guild and the guardians, but the defenders waited foretold hours. They knew that there would come a time when the Empire will be under the pressure of hitherto unseen enemies. And then they have to ask for help worthy of the heroes who are ready to join the ranks of the Guardians.



Heroes! Today was one of the most important events in the history of the Empire. Mysterious Guild Guards, previously concealed their location, opened for the entry of new characters.

The head of the Guardians ordered to inform all applicants about the rules of the guild:

Introduction
1) Join a new guild can any player from the 3rd combat level;
2) To enter you need to perform the test task, the proposed head of the guild;
3) Log in to the Guild Guardians available here (https://www.lordswm.com/task_guild.php) , as well as in the upper right corner of the map.

Tasks
1) Every day three jobs available Guild Guardians. Changing jobs takes place at midnight;
2) In the first successful execution you will be awarded with gold, depending on your level of combat;
3) The victorious battle is estimated in stars (from 1 to 3), depending on the losses incurred in battle. The better perform the task, the more points guild experience and skills you get. For the victory in the "three stars" issued artifact creatures;
4) Targets estimated at one or two stars, you can replay, improve your score and get the missing points of the guild, the experience and skills;
5) If the result is not improved job or task failed, experience and skills will be assessed;
6) can not continue the task begun by the other faction or class;
7) The tasks should be performed only in artefacts from the store. Modifiers do not apply;
8) For each combat level set its minimum and recommended glasses of ammunition;
9) The complexity of the tasks increases with the level of the guild.

The award was received for the Guardians Guild levels can be found in the relevant section of the game help.

Join the Watchers` Guild!
https://www.lordswm.com/war.php?warid=712237451

1v3 PoT enermy :O
3 star combat gives almost 6 fsp... nice
guild bonus


Guild Guardians
LevelGlassesBonus
160+1 Protection
2200One option
3450+1 Attack
4850+1 Protection
51,500One option
that got messed up


level 1 60 1 defense
level 2 200 1 primary point
level 3 450 1 attack
level 4 850 1 defense
level 4 1500 1 primary point
<quote>3 star combat gives almost 6 fsp... nice</quote>
Losing gives 0 fsp and 0 exp - Just tested :)
Losing gives 0 fsp and 0 exp - Just tested :)
in one way thats not bad. u never risk getting a bad fsp/exp ratio ;) though it would be a total waste of arts for one battle.
I am not kind of person who cares fsp/exp ratio :)
level 1 60 1 defense
level 2 200 1 primary point
level 3 450 1 attack
level 4 850 1 defense
level 4 1500 1 primary point

not bad but not too great either. i mean if the level intervals were a bit shorter, and perhaps a bit more rewarding, it would have been better. but i guess the point of this guild is simply to gain armaments. in the long term it would be very difficult to gain even 1 armament in 1-3 days so not incredible.
the errands offered on list is not easy at all, full ap and resulted in close quarter fight, nearly lost it
so its basically a mashup of some of the events we got in the past right? just with worse rewards. also i think its pretty sure the attempts we miss are not carried on to the next day so 3 is perhaps a bit too less, since if u lose u get literally nothing.
Any additional info?

Only 3 fight per day?
1 Point per 1 win?
I see POT fight and Pirate figh and see 5 fight in a day, what does it me?
Pirate fight give star? and what are stars?

May be someone translate .ru guide section.
Well .... if you win you can get 1, 2 or 3 stars. The more stars the more guild points. If you don't have 3 stars than you can do the battle again (only without rewards this time, unless you get 3 stars than you can get creature artefacts) The form of the battles are like the events we had in the past. I had 2 double creature hunts and 1 boss fight. The last 1 was 1 boss, a big army and a first aid tent on my side. Rest of the info you should find in the posts above.
that means if u lose, yes u r getting nothing but u can try again until u win. also i noticed if u start one of the tasks with a certain faction, u must play with the same faction if u wanna retry.
It sounds like *Daily Quest*
also i noticed if u start one of the tasks with a certain faction, u must play with the same faction if u wanna retry
like you see what uor mate wrote:
6) can not continue the task begun by the other faction or class;

@ Garaa
Any additional info?
You have all what you need in 1st post. Just read it...
again another disaster for chaos wiz.. no additional damage for spells
and a first aid tent on my side

U got what?a fast aid tent!!
I got 0.5 guild points and only 1.19 fsp for winning the combat at 1 star. How much do you get for higher stars?
I got 0.8 guild points and 2.66 skill points for 2 stars fighting 20 jade dragons, 800 EFK and 159 guardians.
This topic is long since last update and considered obsolete for further discussions.

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