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AuthorTemporal Set
So I wasted 200k+ on getting the temporal set.

Feeling great now till the durability runs out and I have to pay for the total 100k+ repair costs :P

Just a question, temporal ring or temporal signet ring.

Which is better? + does the signet ring stack with sandglass ability?
I don't have any idea on that, but if you're thinking on getting back some amount on that, you should try to battle in Adventures guild - FULL set,
You will definitely get 100% win on that, so getting you very nice rewards, chances for your level could be diamond rewards too.

Battle in easy difficulty - with any random sets. Win
And you can then play Hard Difficulty - gaining very nice rewards by getting Full points on the same.
Sandglass
Description:
In the beginning of the battle the hero's army shifts 5% forward on the ATB-scale, which grants them the ability to move first. the ATB-scale shift do not sum up.
temporal signet ring is a lot better. Recently they changed the descriptions so it seems like the effects would not stack. Having at least one of these items is key though for the shooters to move first.
for mkland:
Yeah but the signet ring also gives the same effect. except its 10%

Does that mean it will give me 15% shift forward?



for Awesome 13:
U mean the campaign battle right?
for Awesome 13:

Another question. Whats the point of levelling up adeventurer guide?
Also, is it necessary to fight every battle in the campaign or u can skip some?
U mean the campaign battle right?

YES

Another question. Whats the point of levelling up adeventurer guide?
+1 Parameter of your choice.

Also, is it necessary to fight every battle in the campaign or u can skip some?

Not needed for easy or medium difficulty - "Only if you're not aiming to get 100% win rate.

But if you fight with full strong set of temporal artifacts - playing hard difficulty, you have to play all the battles - side, extra, main, everything,

That too with utmost care like you play WATCHER GUILD battle- you have to win every battle with most troops alive in your battle - By troops it means the health of troops

( For example - you battle with necro - going on raising dead - that won't necessarily gain you 3 star for that battle - as the health of your troops are diminished)

So to sum up - if you aim on winning the campaign at 100% then you have to play all battles, also it is better if you play all the battles in easy difficulty first, so that you can get an idea on what kind of troops would be coming against you on hard difficulty.
for Awesome 13:
Is getting the 100% win rate necessary? and does it affect the reward? thanks
Is getting the 100% win rate necessary?

Necessary if you have an urge to get 100%, Like I have for Text and battle quests, all completed ones are at 100% :D, plus even when I start Adventures guild, I'll definitely go for 100% only.

2 Things,

1. I think it effects rewards. Better score - more rewards.
2. 100% - Easy - 80 AG Points
100% - Medium - 100 AG Points
100% - Hard - 120 AG Points

Note that - These points are not cumulative -
For example - you play easy - finish at 80% , you get points- 80% of 80 - 64 AG Points.
Then you play with same faction for Hard difficulty - gain 100% - then you get Extra 56 Points - totaling to 120 AG Points.
I see.. So i guess I can farm rewards at hard difficulty?

What are examples of hard rewards :P
So i guess I can farm rewards at hard difficulty?

Yes,

What are examples of hard rewards :P


No idea.

Possible rewards for anything are -
2. For the first time you successfully complete a campaign on each difficulty level (using a particular faction and class), you will receive a valuable reward depending on the difficulty. Rewards may include diamonds, estate certificates (100 are needed to claim an estate), gold, resources, artifacts and/or creature armaments. It is possible to receive multiple rewards for the same campaign by first completing it on your current combat level and again later on higher combat levels.

https://www.lordswm.com/forum_messages.php?tid=2449970
tq

still wanting to know whether the atb shift forward stacks
Examples of rewards: Finding the Healer
Recruit difficulty CL8
https://www.lordswm.com/campaign_result.php?id=130714&key=d971bb5e3445ecb1
Hero difficulty CL11
https://www.lordswm.com/campaign_result.php?id=153113&key=b1f292060e9e964b
https://www.lordswm.com/campaign_result.php?id=155745&key=e6ca337b24b78ac5
Hero CL13
https://www.lordswm.com/campaign_result.php?id=172195&key=59f41f257e91fd1a

Amnitis Mysteries:
Combatant CL11
https://www.lordswm.com/campaign_result.php?id=153620&key=c5d707890b296dfd
Hero CL11
https://www.lordswm.com/campaign_result.php?id=155200&key=97dabaaca53718aa
https://www.lordswm.com/campaign_result.php?id=156206&key=d98da4d8290c94b7
Hero CL13
https://www.lordswm.com/campaign_result.php?id=172302&key=952d8dced457dcd5

As you can see, even for the sam CL and same efficiency there are slightly different rewards, it is quite random.
The reward depends on your CL as well and I am not sure the efficiency influence the reward so much. At least completing with 100% efficiency and over 90% efficency won't be any huge difference I believe. Maybe the reward can be much lower when you complete it with very low efficiency such as 50-70%
still wanting to know whether the atb shift forward stacks
mkland answered it:
Sandglass
Description:
In the beginning of the battle the hero's army shifts 5% forward on the ATB-scale, which grants them the ability to move first. the ATB-scale shift do not sum up.


Key point: the ATB-scale shift do not sum up.
so if i equip the signet ring, then theres no point equipping the sandglass?
tq
that means 2 signet rings also does not stack, so a full temorar set must have one of each ring ?
that means 2 signet rings also does not stack, so a full temorar set must have one of each ring ?

No, you can have 2 of the same ring if you like the stats, the ATB push won't add up though
it seems to me that campaign reward doesn't depend on your score.
This topic is long since last update and considered obsolete for further discussions.

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