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AuthorHoly magic vs dark magic
Which one u guys think helps you to get more xp and which one ensures more win, as a demon i think dark magic is good for helping your allies in war, but it ddoesn't get you much xp, instead ur allies get the most benefits??, what u guys think??
Your priority should always be to win.

More win = more exp. The losing side doesn't get you much exp irrespective of how much you kill as compared to the winning side.
for Usbeorn:
is that always true? well, can't be too sure.
for virtual_vitrea:
I'm going on the assumption that 100thfighter is referring to CG. I've checked my past 10 CGs and in all those 10 battles, the winning party always gets more exp than any player (irrespective of CL) from the losing side.
Your priority should always be to win

better fsp/exp ratio for wins.
Maybe you should play darkness demon?

You will have superior darkness spells through racial ability and should have a good kill count if you play well with your fiends. It's a powerfull faction in PvP.

About exp and fsp: Aren't they distributed equally in CG? Of course a team mate with higher combat level gets more points than you...

Judging from your last battle: You get 1291 xp per 1 fsp. Your teammate get 1519 xp per 1 fsp. He's level 12, so he gets more. But the ratio looks good and even to me.

Maybe you can be a bit more precise with your question?
for 100thfighter:
As a level 10 player, you will usually pair with random players of higher combat levels i suppose and that is why you are feeling that the xp you receive is low but with some battles you will know it is relative to your combat level. This is because when or if you team up with another guy who is level 10 then regardless of their faction you will both most likely get equal xp and fsp.
My question is in relation to group battles and not CG.

Like for Eg. if in a 3vs3 battle i am a DD , paired with a holy knight and an elf , my maximum attack is always around 7-12 when using magic build , cause i need some defense for my troops to survive the starting hits of enemy and rest goes in spell power and mana . Now when a battle start , i confuse the enemy , curse it , delay it and then start casting disruption ray on it , by this time while i am still in a defensive stance , my friends Holy knight and elf have already started attacking those confused and cursed enemy troops. while with my troops i have barely done any significant damage to the enemy. Fiend is the only troop i have which can do any sort of deadly damage and its initiative is very poor , scubbi , idk whats her use in the dark demon army tbh , she is awesome in red demon army , but not in dark demon. hell horse except the fear attack , same as scubbi barely kills like 1-2 stack of unicorn with its hits, wolfhounds is the next best troop i have after fiend , but it dies very fast and sometimes damage my own troops a little bit aswell with its dragon breath. so in all fiends jump is the only useful thing i have got and incase there is a dark caster on enemy side who curse or confuse my fiends , there goes it aswell.

So now i will come to the main point , i think Dark magic is a great help for the whole team during group battles as it temprorely disables almost like a whole guys army with 1-2 spells. but holy magic is a great help for the person using it and the team along with it , while dark magic does nothing to help the person using it as it is casted on enemy and not my own troops.
there are 2 things that you need to consider:

1) group battles can be set as to share XP equally. So if that is your main concern, just tick the case.

2) your reasoning stands, dark magic does give higher advantage to a might build, since all the points you had to put in kn and SP are for him in atk and def. of course, against a same enemy, he'll do more damage.
on the white magic side, of course the "selfish" player will cast it mainly on his troops, making them stronger (we are assuming a knight, as a white magic wizard would be an idiot to do such a thing -his troops are and will remain mashed paper no matter what spell he casts on them). So yes, he will be more powerful than his might build teammates.
BUT, there's a big BUT:
White magic is weaker than dark magic. Comparatively, when you cast rapid + delay, or bless + curse, or stoneskin + disruption, it's the dark side that wins (stoneskin doesn't stak, disruption does). Not by much, but just enough to make it more worthwile.
So if you play a white magic build and your opponent has a dark magic one, in a long battle he'll be advantaged, even if it's 2.5 Vs 3 (the 0.5 is the dark demon, who's doing less damage but will last longer).

This means that the battles where you have an advantage are those that are most equilibrated or where your team is lightly weaker: if your team is stronger than the opposing foes, you won't get many moves, but if your team mates start getting wiped out, then you are the one, as a DD, that can make the difference.

Up to you to find the battles where you can put this at your advantage, and earn as much xp as you are expecting.
for 100thfighter:
when i was playing group battles, the exp i got in different type of battles was quite varied. If you are fighting amongst even levels, if you're wearing more ammunition, or if you simply dealt high damage - all of that will affect your exp reward. So its true that in gb your damage dealt becomes important therefore DD is not the best type to maximize exp.

I just wanted to add that there are only two cases where i have seen losing players get more exp than winners. The first is in eofo, where your damage output is the more important than winning (the last one standing often gets lower exp). The second type is when higher level(s) fight in an obviously unfair battle against lower levels. Upon losing, the lower level guys can get higher exp than winners :D
i am thinking of building another faction for fun and trying to keep it a holy one , so which one u guys think is the best holy magic user , Elf , Knight or Dwarf ?? (pretty sure wizard isnt in the list anyways)
holy knight and holy wizard are both very good. I like holy wizards more but that is a story of higher levels (post sphynx guardians/senior genies). For your level, i think go with anything but maybe knight will be better.
i meant sphynx warriors, ahha always confuse one with the other.
If dark and holy go toe to toe,dark always wins for 2 reason

1-delay overcomes rapid
2-dis ray
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