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AuthorWizard vs. Battlewise Wizard - questions
Hi,
Which is better in terms of damage output?
What is the benefit of using Battlewise wizard?

Thank you.
H.
My main faction is wiz so I think I can answer this.
For hunts and mg and st I prefer normal wiz, for pvp things like cg,tg,wg I prefer bw as I can deal damage with hero as well as troops

BW is fragile though and not many variations in build.
With normal wiz you can experiment with attack,nature,def,mage build for different uses and it survives longer
Thank you!
As Mycroft mentioned - BAttlewise can do damage much faster, but is more fragile - it does mean one way or another - battles are usually much faster than with classic wiz. For me this is the main advantage of BW and so I rarely use classic (I hunt and do MG with other factions to build up those ones on currently easier battles)
don't want to be the disagreeing guy, but:

BW has 3 possible builds: defensive, with full golems and genies, or offensive magic/might, with full gremlins, some gargs and genies. the rest of the troops are pretty much the same.
As defensive, it's less efficient than normal wizard.
As offensive, it has a highly increase damage output, but being turned toward magic, it only become useful at high levels, when you can put talents both in offensive and magic areas.

however, i do not believe that normal wizard can work in any build but defensive chaos. Might is laughable, nature too expensive (talent Wise) and holy can only be useful in group battles - but it will end up being 2 (your team) Vs 3 (opponent, unless they have a holy wizard too), as you will only do support until you get wiped out of the board.
for guyb:

I think people underestimate classic holy wizard.

With good faction resistance and mini arts they are tanky, but also can do some damage - especially when considered over time with staying power.

As an example try this 3vs 3 mixed tourney battle

https://www.lordswm.com/war.php?lt=-1&warid=793951263

While I recognise there were some early hits that did double damage as a result of luck - the damage output of classic holy against a higher level is not to be sneered at
With classic def build I have defeated level 15 dd who had du
But I also lost against level 13 tribal with du, if faced with tribal in def build you will surely lose, but with bw dof build you cannot lose.

Both are very different and believe me classic is as good as bw but in different ways
Thank you for you wise comments.

I'll have to experiment...

Best
h.
#6

but that's a group battle indeed, the lvl 6 in front was pretty much out of its league, and your highest level opponent was an alt elf (who has reduced troops). Honestly the luck hit against unicorns decided the battle, there.

The damage output wasn't that great.
Considering the atk/def of each unit, 6 senior genies with 60 atk killed around as many skeletal bowmen as 6 rocs with 46. To me, that's what's showing the lack of power.

I dare you to show me a battle with 1x15 lvl both side (one NOT a wizard, lol!), and the holy wizard acting the same way and winning, there i'd change my opinion ;)
a question though , might seem a little out of topic , so as we know Battlewizard , Charmer elf and Hellsfire demon , all 3 can deal damage with troops and with their lord spells simultaneously , but which one does the most damage and much faster ??
Hellfire demon only does it because the hero uses chaos magic, the same can be said for battlewizard.
What I mean is, it's nothing to do with their faction, regular wizard can also use chaos magic as well as DE etc.

Charmer is the only hero can deal some serious damage (at higher levels) without having to put any points into spell power directly.
for guyb:
I doubt you would find it as in duels a holy build is less effective than going Battlewise and DoF. There would be very few battes to look for and the time taken would be very large.

I was not countering all of your points, most of them I agree with fully, however the final part but it will end up being 2 (your team) Vs 3 (opponent, unless they have a holy wizard too), as you will only do support until you get wiped out of the board.

Is I think inaccurate generally - the battle I gave was the first one I found of me as a holy build in order to counter it. I am not trying to imply that their direct one hit damage output will compare with pure might factions - however it is not as rubbish as sometimes people view and over time IS significant.

I find a Holy build more useful as a group than a DoF as it is more flexible to counter more different builds and/or a greater variety of different levels. For example for me as a lvl 15 being paired with a lvl 21 against say two level 18's. The extra help doing damage for level 21 against level 18 is perhaps not needed (all that DoF can confer). But helping me and him survive longer will very much help.
#10 nice question :D

I'd say, at beginning of battle (=faster) BW is the one dealing the highest damage output. Then, middle battle charmer elf hero can become more damaging, however he'll not do as much damage with his troops.
And hellfire demon will probably be the longer lasting, and since it generally has higher INI, it will probably do a bit more troop damage than the 2 others.

You forgot DE, i believe those are the ones that can do more damage both with lord and troops (because of ele call, they need less SP), i think that an hybrid build will be the most damaging, there (but won't necessary last long).

#13
i see your point.
But what i don't like is that unless the group battle is set to evenly XP distribution, the holy guy will get less than the two others in the end. And on the long run, that's disadvantageous.
I only see holy build advantageous if you need it to re-equilibrate a disequilibrate pairing (like lvl 8 holy wiz, with 2 lvl 15, Vs lvls 16, 14, 11, for example)
defensive holy classic wiz is hard to beat in cg, even in a duel.a lot stronger than chaos build
defensive classic is ridiculous in PVP with decent fsp and resistant fsp
ridiculous hard or ridiculous easy??
ridiculous hard to beat
defensive holy classic wiz is hard to beat in cg, even in a duel.a lot stronger than chaos build


i second that... as barb might, Its always a hopeless battle for me when fighting them. With stoneskin and mini arts, most troops will have 100+ defense while attacking.
But see both have some strong and weak opponents, a classic def wiz cannot win against def tribal and dof bw cannot lose against one
Dwarf are an issue for both. Its the same for all imo, weak against others so there can be no generalisation
This topic is long since last update and considered obsolete for further discussions.

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