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AuthorWhere are the thieves?
I'm traveling a lot, doing mercenary quests and i have'nt got in an ambush for a long time... What is going on?
your mount is anti thief, Thats why you arent getting ambushed
[Post deleted by moderator Meshy // Thanks Cal]
Not many thieves around your level I guess.. just bad luck.
I just bought my mount for the first time and its not anti-thief :O
TG is a really bad guild, not much incentive to level it up.
Not many thieves around your level I guess.. just bad luck.

That.

TG is a really bad guild, not much incentive to level it up.

You are joking, right?
TG is a really bad guild, not much incentive to level it up.

Really? Try harder....
So what's the appeal? Highest lose rate from all the PvE guilds with bad fsp ratio on loss? 1 hour cooldown on loss? Worthless arts that nobody wants to buy on level up? 1% ini? I'd take 3 stats over 5% ini any day, only elves need that to win.
TG is a really bad guild, not much incentive to level it up.

You are joking, right?

He is a wizard main faction and I guess thats why such kind of opinion.

But back to the topic:
The reason is simple, travel between locations takes about 10-15 sec so sometimes ambush has not even trigger
He is a wizard main faction and I guess thats why such kind of opinion.

Just for you: gold medal in minor tournament with TG/RG 0:
https://www.lordswm.com/pl_info.php?id=5666348
TG is a really bad guild, not much incentive to level it up.


I support this statement.
TG is the most useless of all guilds. MG is a close second, but at least the reward of elements can make poor players happy. For TG, you have to play thousands of games beyond TG6 to advance 1 level and for the sake of 1 initiative. May be it is suitable for those who like to fight AI (as if it were an offline game) and don't mind losing game after game to restore the boosted difficulty. And the 40 minute wait is ridiculous.
^Actually this is not something a new player should hear :p

All new players should strive to buy TGI so people can take your character building seriously :p

I would say that getting to TG5 at least is totally worth it. After that it is a painful journey for the unmotivated :p
For TG, you have to play thousands of games beyond TG6 to advance 1 level and for the sake of 1 initiative.

Not a good reason at all, you can say so about pretty much all other guilds. Most would agree ruining your fsp/exp to get the last HG level is a bad idea but it's obvious that till about HG 6 or 7 it's worth it. Similarly MG, getting till MG 4 at the very least should be good.

TG is not good just for elves, it's good for most factions. Even for wizzies, BW needs ini no? Now of course I am talking about getting till tg 5 or so.
But yeah for elves it's a pain, tg matters more than my taste for elves. 7 is good enough for me.
Not a good reason at all, you can say so about pretty much all other guilds.
A good enough reason for most people who don't want to be forced into playing a losing game. Not a good reason for you perhaps. Thats why i said thousands of games, even though that would have to be really good odds. In TG, loss is inevitable. Its more likely for people to lose 30-40% of their games which is unlike any other guild i have seen.
Correction: I should say beyond TG7 before you decide to nitpick. Nevertheless, having to play PVE with dynamic balancing, my opinion about this guild stays the same despite whatever you said friend.
TG lets you play minAP and doesnt force full AP on you and the ROI is pretty decent imo
so whatever you guys say TG is one of the best guilds. but if someone wants it to be buffed on the rewards side be my guest :D
too bad it costs 600k to get in xD
that's where roulette comes in :D can't be bothered to enroll ;p
for virtual_vitrea:
TG is a really bad guild, not much incentive to level it up.


I support this statement.


You claim this, then support this statement by saying: For TG, you have to play thousands of games beyond TG6 to advance 1 level and for the sake of 1 initiative.

I'm not nitpicking, of course I see you mentioned tg 6, what I wanted to say is that it seems that tg is not worth playing because it's not worth the time, effort, bad fsp/exp ratio that goes into it. As I said, most other guilds are better early on and worse later (obviously because it gets harder to lev them up later), so saying tg after 6 is not worth it doesn't add to the topic we were discussing (TG is a really bad guild). Of course it's not good after tg 5, 6, 7, or whatever (depending on faction and your preferences) but tg as a guild is of course very good.
This topic is long since last update and considered obsolete for further discussions.

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