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Tomb of the Sun



AuthorTomb of the Sun
Curses… One should not expect anything good from them. There is tremendous evil power even in the pacified, sleeping curses; it is eager to get out of its chains at all costs. Perhaps those curses are the most dangerous. Such a simple truth is by no means a secret for any experienced magician – Abu-Bakir was no exception. He knew perfectly well that his ambiguous decision made in the palaces of the Sun's tomb would certainly have consequences. Even having lost the main source of strength in the form of its carrier’s mana, the curse that he subdued won't just wait – it will seek a new path to awakening. It has already found it; it will be awakened through emotions. Mortals often underestimate their power, but it is truly great. Especially when it comes to such strong emotions as anger, which was still burning in the heart of Asma, despite the cold of her icy jail. And although Abu-Bakir was clearly not surprised by this course of events, he did not expect it to happen so soon. But the gargoyle fragments that burst into his window struck by the charms of ancient necromancy left no doubt that the curse had indeed awakened. Which meant that it was time to stand up to it!

Heroes, the court magician Abu-Bakr reports the threat looming over the Empire. The ancient ministers of the Cult of the Sun have awaken and set about resurrecting their armies in the palaces of the Sun's tomb. And while the enemy is still subject to the curse of the traitor king Cyrus, his manifestation is different due to certain circumstances. Put on your artifacts and prepare the army for battle!



Battle instructions:
- All Heroes with combat level 5 and higher wearing artifacts from the store are allowed to participate, modifiers do not work;
- Fights will be held in the palaces of the Sun's Tomb in 1x1 format against the enemy hero’s army;
- According to the available information, the enemy skillfully masters the magic of resurrection and raising the dead;
- Activity points will be awarded for the conduct of combat actions, for which the court magician Abu-Bakir can bestow magical army reinforcements; all buffs are valid only as part of this campaign;
- The number of points earned depends on the opponent’s difficulty level;
- At each difficulty level, you will have a choice of three opponents, each can be defeated only once;
- At the maximum level (50), expect a meeting with a powerful enemy in the very heart of the tomb; even Abu-Bakir is afraid of its power, although he cannot surely say to whom it really belongs;
- The campaign will last 7 days, until February 3;
- On the first day, you can descend to a maximum 10th level of difficulty of the tomb. Every next day, 10 more subsequent levels will be available;
- During the campaign, you can fight at the already completed difficulty levels and get points, if necessary;
- For defeating the enemy, Heroes can get points of the Mercenaries Guild, gold, creature artifacts, diamonds, creatures in reserve, parts of creatures in reserve, and even parts of the Imperial sword, but no more than once at each difficulty level;
- The best 50 combat clans and all active Heroes will receive a special award. Rewarding will be based on the final rating of the clans, where the final result will be equal to the sum of the maximum difficulty levels won per clan by all the Heroes of the clan;
- Unblocked Heroes of successful combat clans will receive a clan reward if they bring the clan 10 points or more;
- If the Hero leaves/is excluded from the combat clan, the clan loses all points scored by the Hero for this clan; upon re-entering, the points will be recovered;
- The Empire will additionally award Heroes and all those who will win at the 10th level of difficulty with a memorable artifact and achievement. The strength of the artifact will depend only on the maximum defeated level of difficulty

During an event, Heroes will be able to receive up to 45 parts of a special artifact and up to 10 parts if their combat clan takes the top place!



Reward for active Heroes of leading battle clans:


Clan placeRewardBattle glory
1
19
15
10
1,500 
2
13
10
9
1,300 
3
10
10
9
1,100 
4
10
36
90
92
263
8
1,000 
5 - 7
9
36
90
92
7
900 
8 - 10
36
90
92
263
91
6
800 
11 - 15
36
90
92
263
91
5
600 
16 - 20
36
92
263
91
82
4
500 
21 - 30
263
91
82
3
400 
31 - 40
91
82
2
250 
41 - 50
91
1
100 
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