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Interesting findings on "raising dead" spells during raid event



AuthorInteresting findings on "raising dead" spells during raid event
In the game spell introduction, it is said: The maximal HP of the whole stack decreases by 20% in case of undead.

In the raid event, I found the HP of the whole stack only decreases 8% after the spell been cast by the AI(in my case is mirage dragon-150/138/126/). This makes the AI undefeatable. The link is below:

https://www.lordswm.com/war.php?lt=-1&warid=970064198&show_for_all=c8d490819a

Or is there anything I misunderstood about the raising dead spell?\

Thanks
Its applying the rules for the old UN, which is a bit annoying.

https://www.lordswm.com/forum_messages.php?tid=2588579
https://www.lordswm.com/forum_messages.php?tid=2697054

i had found this bug before :)
I was wondering why the necromancers seemed so powerful...

It was done on purpose to crush the players. Mission accomplished.
for SwiftBladez:

Hahahaha, I had same feeling. The event planner is trying to play trick on us.
for SwiftBladez:
because according to the introduction of necro in this game:
Turning their enemies to dust and ashes, necromancers inexorably pursue their main goal – to become the most powerful force of this world. :)
for banana_king:
How did you have the same feeling? You didn’t even play the event.
Accidentally exposed multi? Lmao
closed by Meshy (2019-04-01 21:07:37)
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