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Author | Beating Tempestress as a Tribal |
Did you wear by any chance MH dexterity? It gives 7% hero init.
Oh that's why...didn't see anything in in-battle stats.
The good thing with commanders is that they hit twice, hence get twice the spirit, that makes them very hard to kill. Then if you get the magic threshold of 1000 they get 3 strikes and usually means you won no matter how outnumbered you are.
They rock at that stage. But I think Enforcer do a better dampening because of it's higher total HP. Either way, I can't live without both :D
Is keeping some stacks of sky shamans(10 stacks) along with outriders(80 stacks) at my level(11) advantageous than a full shaman(21) stack? | it is not wise to waste a delay on temptress, even when you can scare them after a delay, unless you are a full attack centaur build, or with teammates who will suffer a lot to mind control.
keep your commanders and enforcers seperated to avoid killing each other and mass dark spells. hitting yourself is not that pain when you have not suffer many disrupt rays, while it gives you many tribal spirit.
this cannot help you win best dark demons, but enough to handle most of regular opponents. | Is keeping some stacks of sky shamans(10 stacks) along with outriders(80 stacks) at my level(11) advantageous than a full shaman(21) stack?
Ditch trappers,get 8 shaman split 4/4 for delay rapid,rest on centaurs | it is not wise to waste a delay on temptress
doesnt it affect hypnosis duration? | Nope |
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