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Settlement defence - new event


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AuthorSettlement defence - new event
Can anyone post the official translation please :)
Combat training :
1) All Heroes from the 5th combat level in artifacts from the store are allowed to participate, modifiers do not work;
2) The initial population of the village is 1000 people for each Hero;
3) When defending the village in battle, 10% of the total population will join civilians in the Hero;
4) Battles take place in a 1 on 1 format;
5) After the battle, every 10 surviving villagers produce a unit of resource, and each surviving house increases the population by 30 people;
6) For a resource, you can repair houses, build and repair towers, improve their damage and strength, and add new abilities to them;
7) The cost of repairing a house is 10 resources, and the cost of repairing a tower is 20 resources;
8) For each day, you can spend 12 battles with the enemy, unplayed attempts are postponed to the next day. In total, no more than 72 battles can be spent . The last day to end the battles on July 24 inclusive ;
9) For victory you can get artifacts of creatures, artifacts from the store, and at the end of the defense - also gold ;
10) Each victory will be further encouraged by points of the Mercenary Guild ;
11) The potion of the fraction functions in full;
12) The reward for battles will be parts of rare artifacts and more:

For 5 victories: for +1 part:
for 10 victories: for +2 part, +5 elixirs of recovery ;
for 20 wins: by +3 parts;
for 30 victories: in +4 parts, the blessing of Abu Bekr for 10 days ;
for 40 victories: +6 parts;
for 50 victories: +7 parts;
for 60 victories: +8 parts, a detachment of very rare creatures ;

as well as up to 20 parts of the Ring of Darkness based on the results of the award , taking into account the personal contribution of each to the success of the operation.

If there are 100 parts, it will be possible to assemble a full artifact from them. This artifact cannot be transferred for use or rental, but can be transferred for repair or for installation of modifiers.

Tactical Tips:
Think about how to place the towers right from the start. For example, if you place them on the first line - they will often be broken; and if you place them further from the enemy, they will do less damage due to the large distance. Try to push the army forward to protect civilians.

Local guards report changes in the tactics of the robbers: they are now trying to do the most damage to the defenders at the beginning of the battle, ignoring the peasants and home during the first three moves.

Heroes with the largest population at the end of all battles will be generously awarded the Empire!
Can someone translate all the russian abilities? Too many new creatures that I know nothing about.
for ProZyk:
Use translator on this page for new creatures, some of them are same as last LeG event.
https://herodikus.ru/articles/2020-06-05-49
the dark ring looks pretty good
https://www.lordswm.com/art_info.php?id=dark_ring
Another 10 days of ABC! Value!
So does this mark the end of Dark Dagger parts officially?
should we get the tower as soon as possible or wait?
So does this mark the end of Dark Dagger parts officially?
There is still mixed tourney going where you can get parts
the dark ring looks pretty good
Looks insane , would love to get one
the dark ring looks pretty good


Does it? I might have missed the equivalent to shop art status :P
Population: 1,485
Resources: 314
Victories / Combats: 10 / 12

The fights are very difficult. Ugh.
Not bad so far. 5 of 5, 1400 pop, only house lost and civilian casualties came vs demon
Any tips?

Currently, 5/5 1180 population (Barb AI destroyed 3 houses and killed about 120 pop).
Anyone willing to share battles? Never played this event before so would be nice to see some of them.
kchong: https://www.lordswm.com/war.php?lt=-1&warid=1073866319&html5=1&show_for_all=L10c034b342
https://www.lordswm.com/warlog.php?warid=1073854186&show_for_all=Lcac6cdfd43

https://www.lordswm.com/war.php?warid=1073854448&show_for_all=Lf8e0bc9702

https://www.lordswm.com/war.php?warid=1073854915&show_for_all=L36fc5d4249

https://www.lordswm.com/war.php?warid=1073855941&show_for_all=L685c42d38a


Worst battle against barb.

https://www.lordswm.com/war.php?warid=1073868985&show_for_all=L2bc8077421
Do we know what kind of artifact we're expecting as a reward for this event?
Any tips?
Fury barb with tactics + innate swfitness reaches them in first turn. Super fast battles, and also quite easy most of the time.
Advantage is that if you're winning, they never touch your farmers, because the battle is in their side of the map.

11/12 easy battles: https://www.lordswm.com/war.php?lt=-1&warid=1073827984&html5=1&show_for_all=L1cb756e9f4
1/12 Impossible battle: https://www.lordswm.com/war.php?warid=1073827498&show_for_all=Lc0cc2047dd

Though I think there's dynamic balancing, so it always gets hard no matter what you do.
Population: 1,412
Resources: 435
Victories / Combats: 10 / 12
This topic is long since last update and considered obsolete for further discussions.
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