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AuthorCall of the Elf
for Murali: Agreed. Castle difficulty is too brutal and there's not many times you can skip
idk event is super easy, I haven't lost once and I even went down to 5th difficulty for one to make the competition spicier later on

/s

Would be fun to have the ce ability too XD most troops would then just stay ce troops except for trees :D (basically that is already the case anyway)
you say you havent lost once but when i look at your combat log i see like 10 losses in a row....
for slayerofall: /s for sarcasm :p
Aieh.. so harsh
XD
makes sense now, i was thoroughly confused from his post.
https://www.lordswm.com/war.php?warid=1190418886&show_for_all=L2bfaf94377

MORE! How win? Cheaters
No wonder the number of attempts are double the number of wins needed in this event.
Gold sinks everywhere...

The art that's rewarded should be fairly strong though.
Castle = Instant Loose
Those stupid archer towers man...painful
Castle = Instant Loose
https://www.lordswm.com/war.php?warid=1190441407&show_for_all=L78c2d9bcd0
Nothing like skipping a fight to get the same one again.
https://www.lordswm.com/war.php?lt=-1&warid=1190330628&html5=1&show_for_all=L16609daee4

This is weak castle and i got lucky aswell.
Nothing like skipping a fight to get the same one again.


That's the ebst thing. And after losing you get it for the 3rd time
Castle = Instant Loose
You just can't win 90% of the castle battles. I lost 10 battles today and 8 of them were castles with those towers killing everything in one shot. Add a mage or FD hero to make things worse. Event is fun if you don't get spammed with castle battles. So far managed to keep max score though.
I feel really slow. In similar events I just go straight for level 6 battles and sometimes it could be hard but I managed. Here from the 6th or so battle it feels like fighting an uphill battle from begining to the end when not straight impossible even in full donation gear.
for Marquis Thornwald:

You might want to try an A build.
I know castles have been blamed a lot in this event.

But, dear admin,

If you've designed all the castle battles as missions impossible,




why do you f***ing put them in?
The answer is usually the opposite - they didn't test the castle battles properly, so they happened to be more difficult than expected.

Either that, or players are somehow misplaying castle battles. It would be easier if we could at least control the catapult, I guess.
This topic is long since last update and considered obsolete for further discussions.

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