The game doesn't directly work that way.
In theory the factions are balanced but certain builds are strong against others. It is highly level dependent and can flip flop with levels.
Generally speaking there is a bit of rock paper scissors where:
Mage beats defence build
Rusher beats mage
Defence build beats rusher
It is more nuanced than that and everything can in theory be beaten
This table gives commanders guild stats by level and faction https://daily.heroeswm.ru/gt/balance |