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New faction: Werewolfs


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AuthorNew faction: Werewolfs
This is an idea of my brother Cannis, i hope you like it.


WEREWOLFS


-_Hero_-

Spells

nature and chaos magic

lvl 5 - Magic punch, raise dead , earthen spikes.
lvl 8 - lightning ,magic arrow, Wasp swarm
lvl 10 - Fireball, ice ring, summon phantom

Main statistic : attack and defense

+1 attack


-_Abilities_-

Howl: Call 5 wolfs to help them with 2hp.


Creatures


lVl 1:


1)wolf

The wolf its normal and he's color is grey.

Att:2
Def:1
Dam:1-2
HP:4
spe:7
Ini:9
Shots:-
Mana:-
Abilities: Pack attack.


2)werewolf bowmen

Its an werewolf with a bow.

Att:2
Def:3
Dam:2-3(range) 1-1 (melee)
HP:8
Spe:4
Ini:9.5
Shots:5
Mana:-
Abilities: Shooter, No ranged penalty.


LVL 3:

1) wolf ghost

Its a ghost of a normal wolf with red eyes.

Att:4
Def:4
Dam:4-6
Hp:10
Spe:7
Ini:9.5
Shots:-
Mana:-
Abilities: Undead, Incorporeal.


lvl 5:

1) Volta

Its a white werewolf with the weapon of the forestkeepers

Att:7
Def:5
Dam:5-6
HP:25
Spe:7
Ini:12.5
Shots:-
Mana:-
Abilities: Double strike, no retaliation.


lvl 8:

1) Fenrir

Its a giant black wolf with blood in he's claws.

Att:12
Def:10
Dam:10-15
HP:45
Spe:6
Ini:12
Shots:-
Mana:-
Abilities: Large creature, Immune to magic


lvl 11:

1) Seth

The god of the evil and destruction.

Att:16
Def:25
Dam:13-19
HP:100
Spe:4
Ini:8.5
Shots:-
Mana:30(raise dead)
Abilities: Large creature, caster.


lvl 1 Upgraded


1+) Alpha wolf(Required lvl 5)

This is a commander of the wolfs.

Att:3
Def:2
Dam:2-2
HP:7
spe:6
Ini:9
Shots:-
Mana:-
Abilities: Howl, pack attack, rage.


2+) werewolf Crossbowmen(Required lvl 8)

Its an werewolf with a crossbow.

Att:4
Def:3
Dam:4-4(range) 1-2 (melee)
HP:8
Spe:4
Ini:9.5
Shots:12
Mana:-
Abilities: Shooter, No ranged penalty, double shot.

lvl 3 upgraded


1+) wolf soul(Required lvl 11)

Its a soul of a Alpha wolf with Blue eyes.

Att:5
Def:4
Dam:5-7
Hp:12
Spe:6
Ini:10
Shots:-
Mana:-
Abilities: Undead, Incorporeal, rage.
one thing, kinda OP in my opinion...too much ability, and a raise dead caster is evil!
sounds cool when does it come out
Not that imaginative.
sound kinda of strange but a good idea:)
"Its an werewolf with a bow."

Doesn't that kind of defeat the whole purpose of having big scary claws and fangs? Not to mention I doubt a werewolf's claws are articulate enough to draw a bowstring (but I digress). I give you points for originality though. How about something along these lines instead:

Wolfling (weak attack, low health, fast travel in packs)
Lycan (average attack, low health, fast travel speed)
Armored Lycan (average attack, high life, slow travel speed)
WarWulf (heavy attack, average life, slow travel speed, regenerates)
Albino Lycan/Lycan Shaman (spellcaster)
etc etc.

Just some ideas to expand on.
We need more spells than we have right now... =(
rrrr
the wolfs are a bit like "plain wolfs" on this game
and mages and necromancers are the only ones that should have raise dead (they both do..)
uh why is this in creative works?shouldn't it be in ideas and suggestions?
Creative wiorks is just right,
but the race is kinda overpowered))
elf on magic guild lvl 2 get raise dead
fenrir is the name of the bad werewolf in harry potter...WTF?
Fenrir is also the Wolf who swallows the World in our old Mythology.

Idea is quiet OK but as the others said its OP.
The Bowman are a mixture of the best of Xbows; EBows and Mercenary Archers. And The Ghosts are Ghosts just way stronger.

To get Plainwolfes in the Fraction is a good idea but not at 1stTier.

How about take not just Werewolfs but also other Werecreaturs.
Or and other Ability like Transform.
like:

Biten One Tier2:
Human form:
Att 1
Def 3
Dmg 1-3
HP 18
Speed 5
Ini 10
Infectiv Strike
Transform: Half of the Stack Dies and becomes
Wolfform:
Att 4
Def 1
Dmg 3-5
HP 30
Speed 6
Ini 14
Regeneration: Allways Fills HP up to 25 at the beginning of the Turn.
Hey if you want real kinds of Werewolf Tiers message me reall I like werewolves I know the most about werewolfs in my whole state
This faction is too strong...
Double attack with no retail is too much power for a creature
Instead of wolf bowmen.What about a strike and return wolf that can go anywhere on the map...that way we dont have wolves with bows
id play them >:)
New faction:

Make it Dark warrior:)

Ability:optional
talents:All aviliable!
+1
wheres the tier 7 werewolf?
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