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   Forums-->Creative works-->

Knight Faction Upgrade



AuthorKnight Faction Upgrade
Farmers >>> Recruit >>> Rebel >>> Hunter

Farmer = 1 atk 1 defence 6 speed 11 initiative 1 morale 4 hp(same as original)
Recruit = 4 atk 2 defence 8 speed 11.3 initiative 1 morale 6 hp(Stun)
Rebel = 8 atk 4 defence 9 speed 11.4 initiative 2 morale 8 hp.shots 4. range 6 ( stun, Spear throw.
Hunter = 10 atk 6 defence 10 speed 11.5 initiative 2 morale 12 hp.shots 12 range 8 ( shooter, No melee penalty )

what u think ? ill continue after u grade this one ..
Sorry i have no idea for Bowmen nor Swordmen

Griffins >>> Pheonix >>> Dragon !!

Griffins = (stay the same)
Pheonix = 16 atk 17 defence 13 speed 14.9 initiative 3 morale 40 hp. ( unlimited retaliation , Inflame , Fear Atk )
Dragon = 20 atk 20 def 15 speed 15 initiative 3 morale 65 hp ( unlimited retal , Dragon Breath ( only once per combat( dmg set 300 ) )
for Im_a_noob:

after griffins then
https://www.lordswm.com/army_info.php?name=battlegriffin
in ru they have armored griffin after griffin
Swordsmen >>> Paladin >>> Royal Guard

Swordsmen = (Stay The Same)

Paladin = 18 Atk 18 Defence 15 Speed 11.1 initiative 40 Hp (Large Shield,Rage,No Retaliation)

Royal Guard = 20 Atk 18 Def 10.9 Speed 9.8 Initiative 35 Hp (Large Shield, Rage
Sneak Attack)
for emperor_1:
after swordman then
https://www.lordswm.com/army_info.php?name=squire
i add something .. Royalguard = 20 atk 18 def 10.9 speed 9.8 initiative 55 hp ( Large Shield , Rage , Sneak Atk , Shield Allies
Spatan300 :
I Know About The Guardian And I Was Just Suggesting
No its royal griffins for griffins upgrade its on russia i dont speak it but i just look for new stuff
farmers have different stats. since when 6 speed?
hey guys hang on what are u doing about the speed its too high for our battles
I dont like any of the new ideas.. dont get me wrong, they are good but i like all the original ones. and if the should be a 3. upgrade it should match the 3. upgrade in the real heroes of might and magic 5 "tribes of the east"

look at this link to see all of the upgrades in the real heroes of might and magic 5 games:D

http://www.heroesofmightandmagic.com/heroes5/heroesofmightandmagic5v.shtml
farmers have different stats. since when 6 speed?
And when 11 initiative for farmers?
When did royal guards stoop so low and relied on sneak attacks? Sounds more like the work of bandits and rogues
yeah i know you want your faction to be stronger and all but come on dont take what other factions get their main strength from
Before we go on creating upgrades for weaker tiers we must establish the seventh tier for players. Kusika's almost at the level limit.
farmer-recruit-guard
bowman-crossbowman-harquebusier(harquebus is a primitive firearm in the 15th century.)
swordsman-guardian-royal guard
griffin-imperial griffin-cavalry griffin
monk-priest-bishop
cavalry-paladin-hero
angel-arch angel-holy angel
I specialize in the knights faction. Others can make the other factions.
The knights is the "strength in numbers" faction.
To Elemento136 : That is the racial ablity of Knights, to recruit extra citizens .. then the numbers will be greater, but the DEMONS still the BEst in Numbers ... They are the strongest opps for Knights ... I think .. what do u think ?? ^_^
for Black-Guardian:

I think this should be discussed in appropriate faction topics.

Consider this a warning.
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