Author | Necromancer faction topic |
Hey peoples what do you think is better ghosts or vampires because really my opion is what kind of stratgey the only reason I am asking because I need like 2 or 3 stratgeys not like 10 stratgeys because its hard to decide which stratgey to chos because I can not figure out a good mixture thats why |
shouldn't you be able to take max vamps + max ghosts? |
yea max ghosts vamps and when u get them skelly bowmen |
No I mean like what should I use more often Ghosts or Vampires |
u mean raise raise ghost more often ghosts are better then vamps at the moment |
equal amount???? what do you mean? like to attack your opponents or defend or what? because if your vampires get good attack/defence they are terminators+they drain life which is good against all those tough living creatures. ghosts have miss chance but i don't like to rely on that. My opinion anyways. |
^^ How many max. skelly bowmen i get if reach next faction level?
I really need their help :) |
I usually get annoyed when my ghost get raised and instantly razed due to a lucky hit because of puny 6 hp... |
Faction skill level __1_ 2_ 3_ 4_ 5_ 6_ 7__ 8__ 9
Recruitable reserve 12 18 25 40 65 95 130 170 210 |
for _force_ go go DE :D |
for Gyver:
You wont have this problem with Apparitions Later one. The 11 HP bonus is quite nice and they lose the agro. |
xXxKratosxXx:
I'd love to xD, the problem is the cost of switching is 380k... without tamed minos, poisoners and any magic schools it's only 210k, which is not as bad
here is the link, which I believe Maia gave me, who switched from necro recently: http://darkclanhwm.ucoz.com/index/0-13# |