Author | Necromancer faction topic |
Since the old one is obsolete i am making a new one . You can discuss everything about necromancers here . |
Here are the links to the old topics
https://www.lordswm.com/forum_messages.php?tid=1847867
and the one before
https://www.lordswm.com/forum_messages.php?tid=1842434 |
okay then i will donate to this topic :)
what is the best spell point knowledge mix a level 5 necro should have.
I have 1 spell point and 5 knowledge. |
thats best |
that is what i have |
Ok, i have some doubt with which creature to chose. Wt's better? Vampire or Skeletal Bowmen? can u plz try to help me or give some opinion?
Thanks =) |
I'd say archers if you can protect them or against a mechanical / undead opponent although they are both great units and usefull if used correctly. Strike a balance id say :D |
I'd say to take max vampires, then skeletal bowmen because you can only take a certain amount of vampires but you can take bowmen from your reserve. Then you would have the power of both maxxed out (or as close as you can get). |
he doesnt have skeletal bowmen dude and he doesnt has vampires i think he meant which one to buy first i dont think he meant for recruiting because he doesnt has both of them |
I say u change the numbers of skele bowman and vampire according to what you are fighting. If the opponent is undead/mechanical/elemental, max skele bowman before vampires, if not, max vampires before skeletal bowman. |
i know and i am saying that he has no vampires nor skeletal bowmen he is asking what to buy first |
so, wt to get first? i have the money and sources waitin for a good use =)
Vampires will be better? or skeles? |
Both is nessesary, but if you don't have enough money I suggest Vampires first |
13, zzz like 75 skeletons can kill 6 vampires... |
for Terengganu:
I dont understand what is you point. he has racial 3, thats about 45 bow.
6 vampires go 6 tiles stay out of range
45 skeles deal 1.5*45*(1-4*0.5)/2= around 23 damage, 0 perish
6 vampires walk 6 tiles, vamps deal
there is obviously no need to say. Vamp wins the battle. I hit can take out 10+ skeles. Obviously there is no need to compare vampires vs living shooters, coz vamps will own more. |
I agree with hiddenshadow - although bowmen are wonderful damage dealers (with luck), vampires are just... better :)
in higher lvls, bowmen become more important because vamps simply won't survive hit from 1000+ farmers, but in low lvls their HP and ability to drain life makes them valuable. |
Thanks a lot people! now im decided to get vampires =)
Cya |
mmm i have another question, sry about my ingorance =/
Magic Guild level 1 is useful? In wt moment that tech will be useful? I mean, all the time is like that or just with some kind of units?
Thanks for answering |
delay and curse are good in hunts, magic punch is good in pvp or some merc quests. |
Nessesary when you have money. But build it after u get skele bows.
Laborers' guild: 1 (98) +82
Really need to enroll properly. LG 1 is toooo low for level 5 as you need AP to fight from now on too. |