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Rage



AuthorRage
Rage:

The attack parameter of this creature increases every time a non-summoned stack of the same character perishes completely. The effect can be calculated as [basic attack of the perished stack without character bonuses]*[strength of the perished stack]/[strength of all army of that character]. The effect cannot be lower than 1. Strength is an unrevealed parameter. Creatures acquire rage for the rest of the combat, rage effects stack up. The maximal stacked effect can't exceed 2*(lord combat level).


Can some kind soul make some sense of all this. A few sentences and so many thing I don't understand:

1) What is a "non-summoned stack"?

2) What does "of the same character" means?

3) What does "perishes completely" means? If a troops dies, what use is Rage since.. it's already dead ?!

4) The effect can be calculated as [basic attack of the perished stack without character bonuses]*[strength of the perished stack]/[strength of all army of that character]. The effect cannot be lower than 1. Strength is an unrevealed parameter.

Oh mother in heavens, you really have to be good at maths to play this game. haha.. Can someone use real numbers as an example for me, please?

5) ..rage effects stack up. The maximal stacked effect can't exceed 2*(lord combat level)

Ermm.. in simple English?

Thanks in advance. :)
Hmmmm... "non-summoned stack" as in raised from the dead as in Necros' troops? Or it means troops gated from hell by Demons?
I meant,

Hmmmm... "non-summoned stack" as in NOT raised from the dead as in Necros' troops? Or it means troops NOT gated from hell by Demons?
What is a "non-summoned stack"?
Non-gated (demons)

What does "of the same character" means?
In group PvP if your allies' stack dies your troops do not rage.

What does "perishes completely" means? If a troops dies, what use is Rage since.. it's already dead ?!

Say, zombies have rage. Every time some other necro's stack (not this particular one of zombies) dies zombies get enraged.

Can someone use real numbers as an example for me, please?
The fatter perished stack was the more attack creature with rage will gain. Never less than 1, never more that CLx2 total.

in simple English?

D'uh. Level 2 necro's zombies get maximum +4 attack from rage.
1) a summoned stack is a gated stack

2) it means that if one of your stacks die, the enraged monster will be one of urs (if one of ur monsters have the ability: rage)

3)if one of the stacks perishes completely, then your monser that has the ability rage will get enraged

4) lolz don't know

5) don't know
as i remember phantom of a stack is a summoned one
1) What is a "non-summoned stack"?
As said above, a stack is not summoned in any way. Demon's gate and things that were Summon Phantom-ed

2) What does "of the same character" means?
Rage only triggers for the death of your units, not your allies or anyone else's

3) What does "perishes completely" means? If a troops dies, what use is Rage since.. it's already dead ?!
It means a stack must fully die, single creatures' death within a stack don't count. ie, 5 ghosts die in a stack of 10 ghosts, Rage doesn't trigger. All 10 ghosts in a a stack of 10 ghosts die, Rage triggers.

4) The effect can be calculated as [basic attack of the perished stack without character bonuses]*[strength of the perished stack]/[strength of all army of that character]. The effect cannot be lower than 1. Strength is an unrevealed parameter.
In english: The amount of strength increased from Rage due to a stack death is calculated by the strength of the dead stack with relation to your whole army. ie, The more powerful the stack is compared to the rest of the army strength, the more your rage increases, with a minimum of an increase of 1.

Example: You have an army of 10 Infected Zombies total (base attack 2), a stack of 9 and a stack of 1.
If the stack of 1 dies, the stack of 9 gets (base attack 2)* 1/(1+9) = 2*1/10 = + 1
If the stack of 9 dies, the stack of 1 gets (base attack 2)* 9/(1+9) = 2*9/10 = + 2

5) ..rage effects stack up. The maximal stacked effect can't exceed 2*(lord combat level)

Maximum rage a stack can get is twice your level. You're level 2, your units can only get a max of rage +4. You're level 10? your units can get a maximum of rage +20

Oh mother in heavens, you really have to be good at maths to play this game

Nope, just only if you want to calculate all this. You can just play without needing to calculate all this damage and benefits. Do a "Hulk Smash! Hulk no care puny maths" attitude and just attack without caring.
2) What does "of the same character" means?
Rage only triggers for the death of your units, not your allies or anyone else's


So basically, it means ANY type of troops in mt army?

NOT, For example, my Swordsmen will get enraged only when another SM stack died? It applies also to other types of units like Griffin, Bowmen, Recruits etc?
Do a "Hulk Smash! Hulk no care puny maths" attitude and just attack without caring.

Wahahahaha.. VERY good analogy. :D
8

yes
1: i'll add to that, a raised stack doesn't add to rage.

eg, you have 15 ghosts and they are killed completely, the first time they die zombs gain +1 rage, now the hero raises them again (to 6/6 hp) and if this stack dies again and again and again no rage is added to the zombs.

eg: https://www.lordswm.com/warlog.php?warid=478591150&lt=-1
zombs don't get enraged again after the raised liches are killed.

i believe this is to prevent necros from getting insane amounts of rage by doing: 'get killed -> +1 rage -> raise -> get killed -> +1 rage' cycle. (zombs are already green enough :p)
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