Author | DE faction topic |
anybody got any tips for a level 5 dark elf? finding it hard to do pvp at this level
*this character is my multi*
https://www.lordswm.com/pl_info.php?id=4551837
change it to magic DE, it will be easier
lvl 5-6
(i've try it in this account) |
what stats / arts will i need for it? |
basic ereduction will be the best
lvl 5 so you have 4 point + 1(from basic ereduction)
fill it into
3 spell power and 2 knowledge
so without arts and guild bonus you have
atk 0
def 0
spell 3
know 3
buy maximum arts, or if you don't have so much money, just buy
-wiz caps (+1 spellpower)
-Cape of spirits(+1 spellpower)
-Combat staff(+1 atk, 1 spellpower)
it's minimum for pvp
so you have
atk 1
def 0
spell 6
know 3
(if you play better, in this lvl will get lvl 3 HG + lvl 2 LG, so +3 atk and +1 def)
and you can do 7 magic arrow, each of magic arrow deal 72 damage
so 7 magic arrow = 504 damage!!
for recruiting, just
maximum your liz,minos,and the last for rogues(or assasin it's depending on you) |
Hey I m level 5
can anyone say how is my recruitment cause I am thinking of poiseners for lvl 6 is that ok? I want to be a magician DE rather than might DE even in lvl 8 so does mana recovery work ? any suggestions about it{which talent,arts} |
if you are going Might DE you just put everything in attack right? |
i need help in Theif at lvl 10
with full arts but not the best arts, arts for lvl 9 i win just 50-60% of caravans.Should i use best arts? |
my stats are
atk 4
def 8
sp 6
know 3
shud i change anything when i reach lvl 6? |
3 knowledge seems too much for me.
2 knowledge allows you to cast 5 magic arrows.
it's generally enough.
and it allows you to have +1 spellpower.
at level6 i suggest you to take potion of oblivion, and -1 knowledge, +2 spell power.
with 8 spell power, your eathern spikes deals 36 damages.
very good to kill druids with 34 HP or stacks of magis with 18 HP. |
how much harder is thief at lvl 11 compare to lvl 10? |
for vrajitorul:
Only slightly because DE gets the dark witches. But it might be easier if you were to get the lizard assailants. |
but if i change to 2 knowledge i can onli use either 5 arrows or 3 arrows 1 spike, if i use 3 knowledge i can use either 7 arrows or 5/6 arrows 1/2 spikes
anyway 8 knowledge gets 40 dmg spike not 36 |
|
When I used Mage DE, I used poisoners effectively together with magic
poisoners do ranged dmg plus poison dmg, and when crits get close, they can give a punch and take it too
All that combined can make a very effective Mage DE |
i ahve the best think and spell that i want |
i want to know wat i MG quests i can do at lvl 5 with a mage de with the above mentioned stats |
what is the best level 5 build for a magic DE with max arts |
I've tried mage DE, it is very handy and effective too, especially curse+delay spell |
mage De should be until u get shrews still u can saty magic but should have some attack |
I just reached lvl 7 and I was a bit experimating with elf lately, but will switch back to DE right after I get 1 racial point with elf... I was magic build DE before, but now I'm thinking about switching to might and use leadership and rally talents... How should I spent my points? Cause I switched to elf and used potion of oblivion I currently have all the points spent in offense, except the last still unused one for reaching lvl 7, should I use it in attack also?
Or any good advices (recruiting, tactic...) at lvl 7 would be most welcome also
Thanks in advance! |
Put everything on attack ... then use Reprisal Sword, Defender Shield, Amulet of Luck (or Ring of Speed) ...
Talents: morale + rally |