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It's That Time of the Year Again~


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AuthorIt's That Time of the Year Again~
for Lethos92:
Me too... :)

xD


THIS TOO!
THIS TOO!

THIS IS AWESOME TOO!
Lik

BUT THAT PWNS!!!
THIS IS AWESOME TOO!

THIS IS AWESOME THREE!
THIS IS AWESOME TOO!

THIS IS AWESOME THREE!


THIS IS AWESOME FOUR!
C-C-C-C-COMBO BREAKER
THIS IS AWESOME TOO!

THIS IS AWESOME THREE!

THIS IS AWESOME FOUR!


THIS IS AWESOME FIVE!
YES YES BREAK !!! >:) >:) >:)
LOL WE ARE ALL GONNA GET BANNED I JUST REALIZED THAT WE SHOULDNT WRITE IN FULL CAPS...BUT STILL DOING IT BECAUSE I CANT SEE NOTHING ZOOMED OUT
POSTING WITH MULT IN FULL CAPS...DOUBLE BLASPHEMY
for WoodGoblin:

POSTING WITH MULT IN FULL CAPS...DOUBLE BLASPHEMY

Moderator won't take any action , because this forum is sealed with Magical Flood which Moderator afraid... xD
yes and i also have a dead fetus on my head
You've got the strength, you've got the courage
Even with a dead fetus on your head
Carry on! Fight for tomorrow!
Dead fetus or no, you never let go!

You're my conjoined-twin,
Dead-thing-hanging-off-your-head woman... :'(
Mercenaries' Guild

Representatives of this guild can be found in the Yellow Lake region of the Empire. Daredevils, adventure seekers and professional mercenaries from all around the land show up here sometimes searching earnings. Their main business is to complete various quests. A quest can be taken by any character, however, the chances for success of characters with combat level lower than 5 aren't too great. All the quests are limited in time. Every mercenary considers it a duty to return to the guild and report his or her quest successes. That is when the quest is considered completed or failed. For completing the quest, the guild rewards your character with gold and rare elements. Lords who completed lots of guild quests get additional bonuses from the guild.

Abrasive

Fire crystal

Ice crystal

Meteorite Shard

Moonstone

Tiger`s claw

Toadstool

Viper venom

Windflower

Witch bloom

Every mercenary has a certain reputation in the guild, it affects the frequency of quest offers. Successful quests increase the guilds loyalty, while rejecting the quests or failing them decreases your reputation. Note that it is a lot harder to gain the guild's trust, than to lose it.

The amount of guild points necessary for leveling up can be learned from the experience tables.
Smiths’ guild

To enter this guild, you should get the combat level 6 and build a Blacksmith in your castle. Enter it and open the "repair" section and you will be able to repair worn out artifacts.

Smiths’ guild

Any artifact with durability 0/X can be repaired. Repairing efficiency depends on the guild level and varies from 10% to 90%. For instance, the guild novice will repair artifacts with 10% efficiency, which means, that a worn out artifact of 0/30 will have 3/29 durability after repairing, while an experienced blacksmith with 60% efficiency would turn it to 18/29 durability.

Repair cost with any efficiency makes 40% of the estimated artifact cost (according to the prices of the shop), while worn out artifacts buyout rate is 65%, making you pay only 35% to completely restore a shop artifact. The guild warns that smithing is an art, and usually leads to money loss. Rare or enchanted artifacts repairing certainly make an exception, though, since you cannot buy them in the shop.

1) Repair time and cost do not change with the smiths’ guild leveling. The only thing that increases is the efficiency, hence the artifact's new durability;
2) Repair time and guild points gained only depend on the estimated value of the artifact and are in direct proportion to it. Thus, the more expensive the object is, the longer time it will take to repair it and the more guild points it will grant;
3) Repairing two artifacts at a time is not possible, moreover, you can only do one type of works in your blacksmith (the blacksmith has several sections).

The amount of guild points necessary for "smithing up" can be learned from the experience tables.
Mercenaries' Guild

Representatives of this guild can be found in the Yellow Lake region of the Empire. Daredevils, adventure seekers and professional mercenaries from all around the land show up here sometimes searching earnings. Their main business is to complete various quests. A quest can be taken by any character, however, the chances for success of characters with combat level lower than 5 aren't too great. All the quests are limited in time. Every mercenary considers it a duty to return to the guild and report his or her quest successes. That is when the quest is considered completed or failed. For completing the quest, the guild rewards your character with gold and rare elements. Lords who completed lots of guild quests get additional bonuses from the guild.

Abrasive

Fire crystal

Ice crystal

Meteorite Shard

Moonstone

Tiger`s claw

Toadstool

Viper venom

Windflower

Witch bloom

Every mercenary has a certain reputation in the guild, it affects the frequency of quest offers. Successful quests increase the guilds loyalty, while rejecting the quests or failing them decreases your reputation. Note that it is a lot harder to gain the guild's trust, than to lose it.

The amount of guild points necessary for leveling up can be learned from the experience tables.


WHAT IS THAT !!!!!??!?!!??! I CANT BELIEVE!!!!
WHAT IS THAT !!!!!??!?!!??! I CANT BELIEVE!!!!

=

!!!!BELIEVE CANT I !??!!?!??!!!!! THAT IS WHAT
You've got the strength, you've got the courage
Even with a dead fetus on your head
Carry on! Fight for tomorrow!
Dead fetus or no, you never let go!

You're my conjoined-twin,
Dead-thing-hanging-off-your-head woman... :'(


NOW THIS HUNTER!
:O:O:O:O:O







DING!!
You've got the strength, you've got the courage
Even with a dead fetus on your head
Carry on! Fight for tomorrow!
Dead fetus or no, you never let go!

You're my conjoined-twin,
Dead-thing-hanging-off-your-head woman... :'(


=

)': ... woman head-your-off-hanging-thing-dead
,twin-conjoined my you're

go let never you ,no or fetus dead
!tomorrow for fight !on carry
head your on fetus dead a with even
courage the got you've ,strength the got you've
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