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   Forums-->Queries and help-->

AuthorFaction Spells !
Hi everybody,

My request here is to the high level players to post according to their experience of damage spells used by the different faction per levels, in the below mentioned format.

Level 6:

Wizard :
Magic Punch = Nature Damage
Magic Arrow = Air Damage

Demon :
Magic Arrow = Air Damage

Dark Elf :
Magic Arrow = Air Damage

Elf :
Magic Punch = Nature Damage

Necromancer :
Magic Punch = Nature Damage

Knight :
None

Barbarian :
None

Level 7-14:

????


This is in order to help me understand which enchantment will be good on which item. And since I am lvl 6 & do not know which spells are used by which faction at higher levels.

Thanks in advance to everybody who posts over here ;)

AsheeshC
you can work it out exactly here:
https://www.lordswm.com/help.php?section=31
Magic punch is actually physical damage. 7-14, wizards use mainly lightning at level 8, until the end of the game, but they also get fireball at level 12
read the page and what i was looking for was more of the high lvl players experience. that page explains it all but does not give an insight to the practical usage etc. like a player might from an option of 3 damage spells use just continuously one type of spell....hence it's better to be prepared for that kind of damage spell.

ummm....guess that means wizards go for air damage and do not rely on the other 2 water damage spell i.e. ice ring & ice clod. fair enough ;)

any other input guys....would appreciate whatever input one can get ;)
for Vyz:
Fireball is at level 10.

for AsheeshC:
I think it depends on the build of the character. but primarily, damage is mostly Air and Fire at high levels and Earth and Air at low levels.
guess that kinda sums it up ;)

thanks for the input guys....appreciate it ;)
closed by AsheeshC (2009-12-09 23:15:45)
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