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Final Tier Creatures


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AuthorFinal Tier Creatures
If there would be any kinda "Ultimate Creature" for each faction, then here is my "CREATION" xD

Each Caster Creature casts at Advanced Level.

Ultimate Tier Creatures.

Elf

Gaia
Attack 35
Defense 90
Damage 65-65
Hit points 600
Speed 9
Initiative 16
Shots -
Mana 40
Morale -
Luck 2
Range -

Abilities: Spray Attack. Immune to Earth. Incorporal. Supreme Defense. Earth's Fury. Caster. Flyer.

Earth's fury - Deals 200% damage to all creatures within range of two tiles. (including allies)
Supreme Defense - Crature's defense is doubled. Attack becomes 80% less. Maximum and Minimum Damage is lowered to 30-30
Caster - All Nature School Spells.

Reference - http://www.elfwood.com/art/l/i/liiga/20_lady_gaia.jpg

Dark Elf

Black Dragon Rider
Attack 65
Defense 55
Damage 75-100
Hit points 400
Speed 9
Initiative 10
Shots 4
Mana -
Morale 2
Luck -
Range 10

Abilities: Draconic Breath. Immune to Magic. Shooter. Piercing Breath. Penumbral Dive. Large Creature. Flyer.

Piercing Breath - Each shot deals 200% damage to all creatures in one column horizontal to the creature.
Penumbral dive - Same as BattleDive. Instead of creature leaving the battle field, it creates a clone of itself that dives after 1 turn dealing 50% damage in 3x3 area. Creature gets its next turn 25% faster.

Reference - http://th05.deviantart.net/fs5/300W/i/2004/333/9/8/Dragon_Rider_by_neondragon.jpg

Demon

Demon Overlord
Attack 75
Defense 65
Damage 66-76
Hit points 500
Speed 7
Initiative 12
Shots -
Mana 40
Morale -
Luck -
Range -

Abilities: LArge creature. Demonic. Teleporter. Dual Gating. Hell's Flame. Caster. Spray Attack.

Dual Gating: This creature can gate two times.
Hell's Flame: Similar to inflame. Deals 75% damge to 6 adjacent tiles and puts the target creature on flame for 2 turns. (Burn deals 50% damage each turn)
Caster: All Darkness School Spells.

Reference - http://fc02.deviantart.net/fs29/f/2008/072/4/5/my_vision_satan_by_gordotote.jpg
Knight

Holy Spirit
Attack 45
Defense 45
Damage 50-50
Hit points 350
Speed 10
Initiative 16
Shots -
Mana 60
Morale 4
Luck 2
Range -

Abilities: Teleporter. Angelic Bless. Invisible. 75% Incorporal. Caster. 75% Magic Shield.

Angelic Bless: Casts Bless on all allied creatures for 3 turns. (20 Mana and 10 health)
Invisible: Turns Invisible for 2 turns. While invisible, this creature is unhurt by any kind of damage. Initiative of creature is reduced by 25%. (Can be only activated 3 times per battle)
75% Incorporal: Three out of four physical hits are a sure miss.
Caster: All holy School Spells.

Reference - http://www.psychic-awakenings.com/images/AngelGuide.jpg

Wizard

Elder Sorcerer
Attack 30
Defense 30
Damage 45-60
Hitpoints 350
Speed 4
Initiative 12
Shots 30
Mana 200
Morale -
Luck -
Range 100

Abilities: Caster. Intellectual Vigor. Convey Mana. Triple Shot. Sacrificial Lightning.

Triple Shot: Deals three shots of 75% damage each.
Sacrificial Lightning: Kills any two complete stacks on the battlefield at the cost of its own life as well as a random allied creatures life.
Caster: All Spells.

Reference - http://i66.photobucket.com/albums/h268/mysticalmoon_2006/Occult/Wizards/wizard5.gif

Barbarian

Ancient Orc
Attack 85
Defense 55
Damage 80-120
Hitpoints 500
Speed 6
Initiative 8
Shots 6
Mana -
Morale -
Luck -
Range 6

Abilities: Shooter. Knocking shot. Earthstomp Crush. Fatal Blow.

Earthstomp Crush: Deals 75% damage to adjacent creatures while stunning main targeted creature for 2 turns.
Fatal Blow: Deals 500% Damage to target. (Can be used only 2 times per battle)

Reference - http://www.scl-clan.ch/bilder/members/Berserker/troll-berserker-final.jpg

I had did it just for fun. Don't get to precise with the balancing and stuff.
As others sad to me:
More creative,Never will be tier 8s.....
No necromancer units?
No necromancer units?

Forgot! xD

Necromancer
Banshee
Attack 50
Defense 50
Damage 50-60
Hitpoints 375
Speed 7
Initiative 13
Shots -
Mana -
Morale -
Luck -
Range -

Abilities: Teleporter. Undead. 100% Incorporal. Banshee Scream.

100% Incorporal: Can not be hit by any physical attacks.
Banshee Scream: Stuns all creatures for 1 turn in selected 2x2 area.
So, how are factions without magic/casters going to kill your Banshee?
necromancer is now immune to barbarian and knight
@6 and 7

It should actually have been 50% Physical Incorporal and 100% ranged
Incorporal.

Sorry! :D
can u give the reference webpage for the banshee?
btw,
for the wizard last tier, it has an ability..
Sacrificial Lightning: Kills any two complete stacks on the battlefield at the cost of its own life as well as a random allied creatures life.
sacrifice itself, random allied,... wat happens after u sacrifice?

does enemy unit die? ... etc...
Wizard is too powerful...200 mana?! Acient Orc also... If it deals 1000damage,
1000 together with fatal blow cause 50 000 damage...Way too poweful
What if that sorcerer uses sacrificial lightning and the random ally is wizzies big enchanted garg stack and the opponent stacks which are killed were just retal takers or blockers? :P
@9
http://listsoplenty.com/blog/wp-content/uploads/2009/11/Banshee.jpg

@10

For Example, on using Sacrificial Lightning, I select 100 Hobgoblins of opponent and 12 Orcs. They die completely. Along with them Elder Sorcerer Dies and any random creature (might be tier one or tier 7) dies completely. This makes it even to use sacrificial lightning.

@11

Take into considerations its attack and defense. And based on the initiative, it can be killed before it even gets its turn. And the 200 mana wont last for the whole battle. As I said, it will die even before it uses around 60 mana.

But on the contrary it has just 8 initiative. So you can say it will hardly get it's turn in the game. Hence the insane damage is justifiable as you will hardly get to use it. lmao. Just 3-4 hits at most in a GB. And it will be super easy to kill it with ranged units.

@12
You can select which stacks to kill of the opponent. xD
thx
@11 500% of 1000 isnt 50 000, its only 5000
i actually took the time to read the whole thing for once.
and i like them :)

loving the ancient orc :)
@13

Sacrificial Lightning: Kills any two complete stacks on the battlefield at the cost of its own life as well as a random allied creatures life.

You wrote any not selected :P
My mistake! xD
unbalanced
Dark elf , elf and demon seem fne to me...

i love ur work brother!! a true creative spirit is clear in you.
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