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Authorskeletons
Why to me do not give skeletons two fights successively?
https://www.lordswm.com/warlog.php?warid=490256716
https://www.lordswm.com/warlog.php?warid=490255680
[Post deleted by moderator DragonFlayer // wrong info...]
The probability of raising skeletons depends on the Necromancer skill level and is proportional to the original living creature's health points. Also the amount of skeletons raised is in proportion of how much of your army you have left at the end of the successful battle. So if you have more troops left then you will get more skeletons from the hunt.
So if you have more troops left then you will get more skeletons from the hunt.
Thank you. This means that I must take the battle skeletons from the reserve. I understand you correctly?
________

Sorry for bad English
So if you have more troops left then you will get more skeletons from the hunt.

wrong info....
raised skeletons depend only upon your faction level and the amount of creatures you killed....

also sometimes you take the skeletons from reserve and they all get killed suppose say you take 5 skele from reserve and lose all of them then instead of deducting 5 skeles from the reserve you lose 5-X where x is the amount of skeleies raised after the combat...

however this is not shown
The probability of raising skeletons depends on the Necromancer skill level and is proportional to the original living creature's health points. The rate of raising creatures at successful hunts is 5 times lower.

From: https://www.lordswm.com/help.php?section=38
This topic is long since last update and considered obsolete for further discussions.

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