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what other rules are made up?


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Authorwhat other rules are made up?
stated here:
https://www.lordswm.com/forum_messages.php?tid=1905396&page=2
post54

"This situation have been discussed among the Keepers on the .ru server. So the conclusion was:

No, traveling with 1 unit is not illegal and must not be considered as a 'staged combat' because of the fact that the traveler can not chose whether he gets ambushed or gets not at his will and IF he gets ambushed, he (the traveler) does not chose by whom he gets ambushed.

Basically, a traveler is not aware if there even will be a combat while a thief is always prepared for a combat since he has placed an ambush and he was waiting for a combat to start."

assuming it is true this comes from .ru. It is just stupid. The sole purpose of travelling with one creature is to lose and nothing else. How cant this be a case of:
¤ Staged combats, paid-for combats, deliberate loses, bad sportsmanship, giveaway combats?
I am getting nervous, there are parts of the rules just decided by some people as they see fit, what other rules exist out there that we are not aware of?
[Player banned by moderator Lexa until 2011-08-11 11:03:34 // An attemp to issue personal interests as a general; whinning about a fine. relapse x2]
The sole purpose of travelling with one creature is to lose and nothing else. How cant this be a case of:
¤ Staged combats, paid-for combats, deliberate loses, bad sportsmanship, giveaway combats?


I agree, when you ambush with full arts and fight against such players, you'll get 1 TG point but waste your arts 'cause you gain no exp/fsp.
yes have to agree specially when you use full arts and you get people with 1 troop-_- and since chancing troops is made only becose of losing ambush fast it should be illegal since that action is only aimed for purpose lose another result would be to denie travelling with insufficient troops
traveling with 1 unit doesn't mean i want to lose. it means i dont want to fight now.
i dont want to fight now.well then why you travel? stay on bg for enroll in that case:p
well then why you travel

players travel for many reasons mate, not only for enrolling :P

for arts, to sell/buy resources or they travel to estate to restore etc.
agree with eddy...do u prefer afk then naapa92?:P
for elf_89:
Actually an afk full troop no art player would give quite a bit more xp and fsp :)
afk is the case when i m busy or something,i can give you some xp/fsp by going afk if u really want those tiny fsp,xp.but if i am online and truly dont want to fight,like travelling to assist in hunt,sell/buy resources,buying arts and other stuff then i would surely travel with 1 troop.
agree with eddy...do u prefer afk then naapa92?:Pyes i prefer afk than paying 1500gold from 0 exp and skill
Besides... I'm too lazy to change anything before traveling. I used to remove my arts, but I got too lazy to do that too now.
well the question is travel with stack is illegal?

travel with 1 stack = travel with no arts = lose


does that mean travel without arts and lose when ambushed comes under staged combat?
yes i prefer afk than paying 1500gold from 0 exp and skill

Then do min ap, then you will gain money.

Problem solved
Then do min ap, then you will gain money.

Problem solved
i have started do min ap AND again should start to adjsut playing becose of some idiots??? solving problems seems to be on your case always going from where fence is downest
well i found very strange i got penalty when i were ambushed with full troops i killedm myself fast on purpose and got penalty from purpsoe lose why i dont get penalty if i use 1 troop??
@Alyna,

The timing of this topic does suggest that it is somehow linked to a recent 'decision that went against you'.

While penalties for AFKs are a recent phenomenon (from what I can recall), traveling with 1 troop has been in this game since time eternal. I am sure you have experienced 1-unit thief victims for as long as you can remember. Why bring this up now?

While I may not agree with every rule that exist, traveling with 1 troop is not a rule that is recently made up and just decided by some people as they see fit.

I have experienced (more than) my fair share of AFK thieves, and what was supposed to be a 2 minutes travel, turned out to be..

** 20-30 minutes WAITING NON-battle(!) **

And I didn't even asked to be in those battle.

So what if that player only have a few minutes to spare to report back a quest, and then have to rush off for some RL stuff? He have 2 choices,

- AFK in a battle he didn't want or asked for, and possibly get a penalty for it,

or

- Stay in a 20-30 minutes WAITING NON-battle and misses his RL appointment that can have really bad repercussions?

My solution? I travel with 1 Griffin. This way, even if the thief AFK, I can end the battle quickly, and don't have to sit in front of my PC for 20-30 minutes, watching... a yellow circle rotating around one of my enemy's troop, one after another.


PS: Don't let that 'thing' get to you and move on. Go do some battles, and have some fun. :)
I don't believe the solution should just be using 1 troop. There should be a better way to solve the problem of afk victims and afk thieves. Maybe increase the afk penalty?

While at the same time promote the new mounts and reduce ambush times. I know ambush times have already been reduced (I used to get 1.5 hr waits, now it's at most 45min waits), but I don't see why it can't be further reduced.
but I don't see why it can't be further reduced.becose we could actually enjoy playing on low times hehe
i like battle agains 1 units, it is easy TG points.

noone forced player to wear full arts, when they set ambush, it is your choise, so do not blame other, that they do not take with hero all army.

by this why we can penalties people that they have too slow AP, and battle agains thief which have full is not interesting.

like wrote Jedi, enjoy game :)
and i forgot, people which travel without arts are penaliesed now yeat. they lose battle and lose money...
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