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   Forums-->Queries and help-->

AuthorErudution vs. Offense talents compare
Sample:

I have 50 shrews (basic attack parameter of my hero is 28)

Which gives more damage?

Talents:
1.Expert offense + Cold blade + Battle fury + Retribution
(count with morale +4)

OR

2.Expert erudition(+7 attack) + Advanced offense + Battle Fury

How to calculate possible damage factor?


Additional question: How influences usage of enchanted weapons (sample 4x10%) sword the above case?
tried this?

http://www.scoalanr11.org/damage/
for RicHunter: Offense talent is better .. erudition to use for mana .. :)
also depends how much defence the enemy has.
If you want, i can give you exact numbers and turning point later today
tried this?

http://www.scoalanr11.org/damage/


Thanks, however calculator gives only partially the answer:
- 1534 dmg to 1584 dmg using expert offense vs. advanced +7 attack

But since "cold blade and retribution" give extra bonus it is clear to see which way gives more damage!
well, we need to know the attack and defence to math exactly...
+ Retribution
With only 1 morale?
That is only 5% extra damage, i think its better to take 1 luck or 1 morale extra, not?
also depends how much defence the enemy has.
True, but I believe that the first set of talents will still be better no matter what (A-D) is.

Minus the exceptions of immune to water, zero or negative morale, that sort of thing.
+7 Attack won't give you +30% to Melee damage. And since DE is a 90% Melee-troops faction, Offense serves you better.
for Hallion91: nice agree ^^
I just made the file in excel and send it to richunter,
but as i expected, it does depend on the defence,
Though this is talent set will be used for hunting / merc quests and other easy things where the defence is low, set A is always better :)
@9

That was the best answer . . . Seriously. Ill make it a point to use on my alt.
I just made the file in excel and send it to richunter

Thx a lot we can say "Expert offense + Cold blade + Battle fury + Retribution" gives clearly more damage.

Second question was how does enchant modify damage?

Sample: 4x10% enchant and expert offense

basic damage * 1.3 * 1.1 * 1.1 *1.1 *1.1
OR
basic damage * 1.3 * 1.4
OR
basic damage * 1.7
If sample: expert offense and 4x10% enchant
Basic damage * 1.3 * 1.4


But if sample = expert offense and 4x10% enchant and cold blade
I'm not sure if it is
1) Basic damage * 1.3 * 1.4 * 1.1
Or
2) Basic damage * 1.3 * 1.5
Or even
3) Basic damage * 1.3 * 1.49 (since 10% + 10% water gives 19%)
3) Basic damage * 1.3 * 1.49 (since 10% + 10% water gives 19%)

I would go for that one. For sure, 10% water and 10% water are calculated as 1 - (0.9 * 0.9), ie 19%
(2-(1-0.x1)*(1-0.x2)*(1-0.x3))*(2-(1-0.y1)*(1-0.y2)*(1-0.y3))*[other modifiers]

where x1, x2, x3 is for example fire enchantment on sword / dagger / bow
and y1, y2, y3 is for example water enchantment on sword / dagger / bow
@16

I'm pretty sure your formula is wrong.
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