| Author | difficulty for MG quests | 
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| Does the difficulty of MG quests decrease in the case of failure or always increase? Thanks. | 
| no it always increse | 
| in the case of failure you get the same quest again if you win, the difficulty increases :)
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| so MG quests are similar to hunt. hmm...it is hard. | 
| yep same as hunt thats after doing certain mgs its better to use good arts or fight them at higher lvl | 
| you can win the fight but loose the mg if you do not return in time... In this case you won't have the difficulty increased! Warko... | 
| https://www.lordswm.com/forum_messages.php?tid=1915385 
 Oh come on Pat mate, you were part of that discussion ... :)
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| so MG quests are similar to hunt. hmm...it is hard.   They are much easier to complete in min AP as your combat level grows. | 
| complete in min AP as your combat level grows. true but hard to do same mg after 4 times completion except conspirators and the delivery ones
 armies and all others become too tough
 it is from my point of view as wizard at lvl 6 and 5
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| you can win the fight but loose the mg if you do not return in time... In this case you won't have the difficulty increased! Warko... 
 
 This is a good strategy to get fsp.
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| i try to do easy mg so as to gain low exp and high fsp(in comparison) conspirators and brigands are best for it with and raids {0}
 it is from my point of view as wizard at lvl 6 and 5
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| This is a good strategy to get fsp. 
 not anymore, please check the link Hallion has provided in response to that comment...
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| i try to do easy mg so as to gain low exp and high fsp(in comparison) conspirators and brigands are best for it with and raids {0}
 Monsters are the best by far.
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| For my level monsters are a bit hard than others due to less mana and spell power. Conspirators are the best for low levels .
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| closed by Lord DragonEater (2012-07-17 08:14:12) | 
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