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Author2 question(relating exp and fsP+hunt)
1>> does hunt difficult(creature count) increase base on last combat of same creature only or does it also depend on Combat lv?

2>> A little complex
Which one is more preferable for more fsp in few exp at a high level (do not consider even a little for gold)

Hunt at low level or hunt at high level?
Alt Question >>pvp @ high lv or low lv?)?

Base on my calculation(no 1 answer count as only last combat)
It was more prefer to hunt at high level

my calculation (base on skeletal only)
Exp--------------fsp ( for hunt)
20----------------5
26----------------5
34----------------5
44----------------5
57----------------5
74----------------5
97----------------5
125---------------5
163---------------5
212---------------5
276---------------5
358---------------5
____________________
1468--------------60

If u play pvp at low level, u can have this good exp~fsp ratio at high level which is really huge fsp gain (even for total)

But if u play hunt a low level, u can't save them and your high level pvp exp~fsp ratio is huge(good at start but not for total)

Am I right?
if anyone see different from me,Let me noe!
Sorry . fsp is .5 and mark as *10^-1 for all fsp I put

I guess, it make no different as everyone alr noe it
[Post deleted by moderator hpsim // misleading]
[Player banned by moderator hpsim until 2012-09-01 02:30:06 // Don't post false info in Q&H]

1>> does hunt difficult(creature count) increase base on last combat of same creature only or does it also depend on Combat lv?

hunt difficulty increase base on how many creatures you kill in hunt.

solo hunt, increase 30%, ask for assistance will increase(not sure about the %)

assist other in hunt, no increase for you.
sry for double post, does it also depend on Combat lv?
not, hunt difficulty didnt depend on combat lvl.
Hunt difficulty increases depending on how much FSP the initiator gains I believe. .5 will result in a 30% increase, whereas an assistance will increase depending on the amount of skill points gained. Level has no impact on difficulty.
[Next hunts numbers] = [Current hunt numbers]*1.69^(fsp gained)

So if you fight 100 creatures and you get 0.5 fsp
Then the next hunt will be (100)*(1.69^0.5) = 130 creatures

-----
LITWIN very informative site also have a calculator
http://www.lordswm.org/strony/eng/tutorials/004b-monster_increase_calculator.php
for Q no 1
I alr know,just askin'
My calculation is base on this formula(may have a few different in taking exact count for .5,.4,.452,etc..)
If u read carefully, my main question is no 2
I know where's calculator for increased count and what's the formula

My Q 1 was verified by post no 5
(lv nave exactly no effect)

**I just want someone who would help me for no 2
I alr calculate some and alr show my (few)calculations and clearly stated my option.
So plz don't flood with no 1

Anyway, thank u all for trying to help my Q.
#8

i'm afraid, I read your "question 2" 3 times already, and still can't make either head nor tail off it.

Please reformulate a clear question if you want an answer.
Which one is more preferable for more fsp in few exp at a high level (do not consider even a little for gold)

CG. Unless you have a large reserve of low count hunts or quests. What you need to keep in mind is that 1000 skeletons will give the same FSP/XP ratio whether you take it at CL 5 or CL 15. Play a few PvP battles to find out if your hunts and quests exceed the FSP/XP ratio of PvP battles (which varies with each level, I think) and then decide which one is better.
Also don't forget that the system remember the decimals of creature amount and total amount is rounded dowm (so if you count 99.99 it will be 99 but if you get 0.5 fsp for win next time it will be 99.99*1.3=129.987 --> 129)

I think for patient players the best tactic is to find some hunter assistant and ask him for assistance in every hunt which give you reward higher that is the cost of your arts per battle and kill only 20% of all creatures so you get 0.1 fsp and next time the total amount will be increased only by 5.39% what is the minimum. This way you can earn more gold from hunting
#10 thank for advice but it's what i currently doing. And base on my research and calculation, It was so clear that u should play pvp at low level(no matter what if was bad ratio or not against hunt, u can take hunt with good ratio at high lv)

#11 I think I clearly say do not consider even a little or few for gold (add few in old post)

#9 I ask which one is more prefer
( I give two option and ask which would be best)

Of course i already answer by choosing hunt at high level(it means play pvp at low level)
So u should say agree or not**with reason
** I advise U to read only if u are interested in this case + and take part only if u believe u have high lordswm(whether ru or com) experience**
** Reason are the calculation, expectation, time to read and understand >> are all high**

In addition to your post
20% with .1 fsp each combat
Let say 1 exp giving troops (whether gremlins or any else) with 100 counts and kill 20% as u say
Esp----------fsp-----exp calculation
020 exp------.1--- (20 % of 100)
021 exp------.1--- (20b% of 106) ** u should know how 106 is calculated.
022 exp------.1--- (20 %of 112)
023 exp------.1--- (20 %.....)
025 exp------.1--- (20 %.....)
027 exp------.1--- (20 %.....)
028 exp------.1--- (20 %.....)
030 exp------.1--- (20 %.....)
032 exp------.1--- (20 %.....)
034 exp------.1--- (20 %.....)
>> 263 exp------1.0 fsp in total
>>729 exp------2.0 fsp in total
>>1558exp------3.0 fsp in total

Fight alone and take full fsp. ie.. 100% kill take .5 fsp
100 exp------.5
130 exp------.5
>>230 exp------1.0 fsp in total
>>615 exp------2.0 fsp in total
>>1263exp-----3.0 fsp in total

(comparing the two way)
The more u go, The more you lost your fsp in respect of exp
Base on my question of getting better fsp against exp, your way is going in the wrong side
+ .1 fsp will relief only 2 enroll if u are workaholic
+ Practically won’t be able to kill 20% exactly (even if u could make, it would be really rare)
+ You won’t able to find (not even hard to find) assisting partner especially if he/she also want good exp-fsp ratio (as he have to kill 80% with only .25fsp)
>>I mark as u know max fsp gain from hunt assistant, if not, max fsp gain from hunt assistant is .25 fsp /hunt
+ It takes 500% arts usage than normal (ie. U needs to play 5 combat for .5 fsp while play alone take only 1 combat)
+ the gold get from hunt will be more but I clearly state not to consider about gold (even if u consider, it won’t be profit as u need 500% art usage)
+ Simply u need more of your valuable time.
for firegaara:
so yes, if you want to have the best possible exp/fsp ratio in certain time , then it is better to focus PvP (especially CG) on lower level and save those low exp giving hunts (and MG quests) for higher levels. Is this what you wanted to know? :)

However

But if u play hunt a low level, u can't save them and your high level pvp exp~fsp ratio is huge(good at start but not for total)
it doesn't have to be the true, lot of players focused HG and MG on lower levels and when they were satisfied with it (nice bonus to attack or spell power...), they focused on TG or CG which bring/brought you also interesting exp/fsp ratio. Of course, the ratio is terrible in TG now. In CG it isn't

But if you are interested only in hunts and all what is hunt related in this topic, then yes - better is to save easy hunt for higher levels to have better ratio later (as when you compare the ratio in PvP from lower levels and with the ratio from higher levels, earlier it is much better)
If you want a good fsp/exp ratio, STs are good for that (even better than pvps and hunts), especially in low levels.

Look:

www.lordswm.com/war.php?warid=504339098 (random easy hunt, 100xp 0.5 fsp)

https://www.lordswm.com/war.php?warid=504278314 (ST, he just defended, but, got 195xp and 1.09 fsp)

I know, this is a level 4 battle, but still, it is a good way to get cheap, fast and good fsp.

You may also want to do lots of pvps before reaching other levels, 'cause, we don't have many activity in lasts levels (at least, I can't see much of it).

Ps: Hunts won't give a good fsp/xp ratio when you start achieving the hard ones. =)
(comparing the two way)

the first way give you more hunt to play. especially if you want to change faction in higher level. if your hunt level of your main faction is impossible, then you change faction, your hunt (likely) will be more impossible. you need get sp from pvp or tg. which is, still difficult to play because low faction level.

the second way give you benefit better xp/sp ratio. and higher hg level compared to the first one of course. higher hg level also give you better hunter art from winning.
If u play pvp at low level, u can have this good exp~fsp ratio at high level which is really huge fsp gain (even for total)

But if u play hunt a low level, u can't save them and your high level pvp exp~fsp ratio is huge(good at start but not for total)


i consider that low level hunts were offered a much better fsp/exp ratio than some gb or duels. meanwhile you'll build your character too, adding attack bonuses from hunts as defence (if you're typing those enrolling codes often).
so that when you reach level 5 and you might start playing group battles, your character have some good stats to be competitive. Beside that, it matter fsp also, but going your way (lots of pvp at low levels) your character will have around same fsp level as other combatants, but lack in attack/defence parameters, and you may play lots of easy hunts with min ap later, so more costly than doing them without arts in lower levels :p
PS: also as far as i remember years ago, at lower levels the rate of players going afk in pvp combats is high, so it may bring frustration when your ally is going afk and you'll lose only because of this.
Anyway, good luck in your plan
for _Sworks_: #15
Second one who help me. I never see such case
OMG,
The more u play better in ST
The more U lose your good fsp
Thank u, Your advice added to my plan

not, hunt difficulty didnt depend on combat lvl. "hpsim" is the first one Who help me in this topic

for crys41: #17
1>>No, Not low level hunts, Base on everyone's saying, Hunt doesn't relate even a single case with level
The point is that it was good at start and become more and more harder
2>>******* How many time do I have to say!! Do not think gold,cost,profit of gold,wearing cost of arts.*******
3>>so, If I were weak against pvp because of low def,atk,paramter(lack in guild) I will put on some more arts in combat
They won't see no mistake and will allowed to do so
In combat, mostly who are weak in fsp,hunt guild and other guild usually allow to wear more arts by all player (in that same combat)
* of course it will take more cost, Do not consider gold!! is for these case *
+
[Player banned by moderator DragonEater until 2012-09-05 00:08:38 // no bumps allowed]
+3

Third person appearedcrys41
Your PM about this topic help me a bits
Well, I think I don't need to post it here as it will flood with too many words

anyone interest in this case as me can ask about his PM and how it help me in the case.

Regards
Firegaara
(still I wish to get more helps)
This topic is long since last update and considered obsolete for further discussions.

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