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Plague Shot



AuthorPlague Shot
I am just curious. Plague Shot is defined as dealing 50% damage to undead, mechanical and elemental creatures ( basically lifeless) but in a hunt Liches did adjacent damage to bowmen, druids in one shot? is the definition wrong? If so someone should update it.
It is to living + those.
It's like it expects us to know that anything on lifeless will always be on living ones :P
"The ranged attack of this creature deals normal damage to the target, then dealing 50% the damage to all the non-undead creatures adjacent to it. "

sounds like only undead necro troops immune
The description from here
https://www.lordswm.com/help.php?section=32

Don't match the one from here
https://www.lordswm.com/army_info.php?name=lich

First is correct, the seconds is false.
undead wont suffer spread plague short.
only living unit do
so definition is wrong
The description from here
https://www.lordswm.com/help.php?section=32

Don't match the one from here
https://www.lordswm.com/army_info.php?name=lich

First is correct, the seconds is false.



The definition from the second link is wrong, the description from first link and hpsim short description is correct

undead wont suffer spread plague short.
only living unit do
undead wont suffer spread plague short.
only living unit do


nah , its *shot* :D
lol
YOUR ENEMIES: A vamp is near guardian, an appa is near vamp and guardian, a cavalry is near vamp but not near guardian and a monk near guardian only:

Your litch shoots vamp outside of range:
vamp receive = damage*0.5(out of range)*0.75 (shield) = A
guardian receive = A*0.5
cavalry receive = A*0.5
appa is immune to this splash damage
Monk receive = no damage, outside splash area

Your litch shoots guardian outside of range:
guardian receive = damage*0.5(out of range)*0.5(shield) = B
Monk receive = B*0.5
Vamp and appa are is immune to this splash damage
Cavalry receive = no damage, outside splash area
https://www.lordswm.com/war.php?warid=505668602&lt=-1

So mechanical and elemental do suffer?
mechanical and elemental = non-undead
This topic is long since last update and considered obsolete for further discussions.
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