Author | Attack Survilurgov ( Battles for area ) |
It seems like no. of defenses has dropped... only 1 defence till now for us |
It's MT, and Weekend.
That's why. |
Nevertheless it still feels to me we have way less defenses with the new system |
less defense because of MT, and Weekend.
its going to be a headache for top clans when its come back to normal.
3 back to back will be killer. |
It did feel insanely tough at one point but now it seems not that tough...
Maybe the 1st battle was a shocker to make clans drop faclitites... |
now old double(at same time) is back :P |
Not really liking the double defences. Now players who used to do back to back 4-6 defences won't be able to do so. |
Stay Alive |
I was thinking about how the percentage in losses works. Maybe if we all share our observations and thoughts here, we could come up with some tips and tricks to minimize the losses (this is useful for all clans, we commies have to work together).
I think that the percentage of the loss is relative to the number of enemy troops left at the end, and not just the hp. Leaving a stack of 300 skeleton bowmen alive is far worse than leaving 10 dragons alive (at least I think so). So you can have cleared all the most dangerous stacks, but still lose a lot of percentages by not being able to kill some stacks of critters.
I also noticed that a loss can get a lot worse if an unholy necro enemy is still alive at the end and raises a lot of stacks. I am not sure, but I feel that gated troops that are left alive at the end are also counted in the endresult. This is bad of course, since noone focusses on gated troops because they don't give fsp and die when the demon lord is defeated.
Anyone else has similar thoughts? If this is true, then demon has to be top priority, same with unholy necro. And if you see you're going to lose, you have to diminish the stacks with big numbers.
Let's blow some life back in this thread ;-). |
i believe its simply remainingHP/totalHP
now because i have limited time i only tested this one 1 battle:
https://www.lordswm.com/war.php?warid=646712229<=-1
before:
(24+24+1)*16 + (25+5)*31 + 13*80 + 20*40
+
124*24 + 187*10 + 60*54 + 23*82 + 4*182 + 8*92
+
11*120 + (28+24+24)*30 + (8+52)*45 + 185*25
= 25.915 HP
after:
16*30+15 + 136*25+5 + 23*82 + 16*25+6 + 120+67 + 48*45+30 + 33*10+8
= 8.907 HP
8907/25915*15% = 5.155508392822689%
2) (combat[Full] [Chat]) Lord Tyrannus [13], SirM0rphius [14], wysheselina [9]: lost for 5%.
(just example combat, i tried to find one with some lower levels so i had less to count. This is the best i could find in one minute, no offence to the players involved for losing) |
HP makes sense. This also accounts for raising near the end of the battle. I'm wondering if gated troops also count though. |
lately, i am so confused about survilurgs mechanism.
just me or for everyone...
i find ther strength is not reducing while losing, lost 8 out of 9 battles. |
Stay Alive
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[Post deleted by moderator ElfPride // ] |
[Post deleted by moderator ElfPride // ] |
[Post deleted by moderator ElfPride // ] |
Thanks for opening the thread again, Elfpride :-). With all the events going on noone cares about the poor Survilurgs anymore.
I noticed today when I was watching a battle that Battlewize Wizards appeared in the survilurgs. They didn't have the Battlewize wiz abilities yet though, only the creatures:
https://www.lordswm.com/war.php?warid=650786395<=-1
Or maybe normal wizard now also uses alt upgrades? Another strange thing is that there were non upgraded stacks in the battle, but maybe that was because it's a 1 vs 3. |
In case of 1*3 or 2*3 u get some mad opponent like Alt demon upgrades with red 1 & gating. |
hmm, very nicely played. but, enemy is easy ... strange.
i have seen and played 1 vs 3 with Ench rare set, always get worse enemy's.
but the worst thing is, defeated 3 AI but got less gold and less fsp :(
something Admins need to change. |
HP makes sense.
It does indeed. But it should be "effective HP", taking DEF into account. This reflects the amount of raw damage you have to deal to bring them really down. |