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Author[FAQ] Into the Wilderness
Raised/resurrected stack that had perished completely used to not get carried over to the next combat in series (Fixed)

Could someone explain this?
Sure,
Meaning at first the raised/resurrected stack which was perished in combat
can now be taken into next combat same number

Eg- 10 elven bows were lost 1 st combat
hero raised 9
next combat u can go with 9 elven bows )
Does mana of hero carry forward?

Eg... If mana of hero is 20/10
Then does is keep 20/10 in next wave?
[Post deleted by moderator Corey // Incorrect information.]
Has anyone seen battles with altgrades of cyclopses or behemoths?
i think they r gonna get introduced later in combat when the leaders have fallen 70-90% i guess it makes sense strong troops for the last face off )
Question: I've noticed that Disruption carries over between waves. What happens if I split gargs in two stacks, one gets disrupted, the other one doesn't. When I pass to the next wave, I will have one single stack of gargs. Will it be disrupted or not?
Lord's mana, active buffs, disrupted defense on creatures do not get carried over
the numer of defeated boosses nice raise, i though today will be so 400+ and is 800+
is there anything known about the combinations?
eg is goblin archers in the same altgrade with boar riders and with the firebirds or the dark rocs? etc
logically firebird would be with archers and boar riders and tyrants

while dark rocks logically would be with the goblin shamans, and orc shamans
Well actually the firebirds have been around for quite some time. Since they were released from the portals, actually.
But it does make sense that there could be two variations on alt barbs.

Goblin Archers - Boar Riders - Orc Tyrants - Ogre Trophy Hunters - Firebirds - Cyclops whatever - Behemoth whatever
Goblin Warlocks - Wolf whatever - Orc Shamans - Ogre whatever - Dark Rocs - Cyclops whatever - Dark Behemoth

But I think that the most likely path would be to eliminate any that we've seen before, with the exception of the Orcs because we've seen neither of them. SO in the end, it'd look like:
Goblin Warlocks - Wold Whatever - Orc - Ogre Trophy Hunters - Dark Rocs - Cyclops - Dark Behemoth
also look at the picture on the events page, it looks like the big black monster with the red eyes is a behemoth altgrade
also look at the picture on the events page, it looks like the big black monster with the red eyes is a behemoth altgrade
i wonder what kind of abilities does it gonna have :D
alt grade barbs are so majestic!

how is dark elf's chaos build against them has anyone tried?
it seems to work fine.
2 might players + a magic DE (in the middle). The two might players clear the first 3 waves, then in the fourth wave the might players are bait and DE kills the boss alone.
New bosses do rarely have over often only 15k hp, so should be doable.
altgrades of cyclops are Cyclops Generals. Pretty much a cross between a normal ogre and a cyclops. The health gets scary sometimes.
https://www.lordswm.com/army_info.php?name=cyclopod
does a demon keep the mana that he gets from spawns during a wave till the next wave?
for Boozy_Bosco:
afaik: YES (seen somewhere on forums)
Boozy_Bosco: No, the spawned mana disappears.
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