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Author[News] Report of the Celestial Watch
grotesques with enchanted arts will double the effect of the enchants?!omg
[Moving]Animations for dreadbanes[teleport] and minotaurs[walk] have changed i think
Hey guys, Dragon Breath change,the shooters, even the way the Minotaur walks have changed.

The wizs are gonna have Grostesques, Lodestones and Battle Magic I think. They might even have new magic types. Because Wizs are not Barbarians. Maybe we will get a new Wizard Alternate.
Wizard ALts! Alright!
Ok is this gonna be tournament like every other new faction type introduced ? ex shadow and fury barb
Nope, we will be fighting 3x3 combats like we did before the introduction of Alt Barbs.
But after 3x3 MG5 and alt wiz will be introduced to players. So insight tourney week be later
Next coming Dark Elf alts 'cause they have Termagants, Lizard Chargers, Minotaur Taskmasters, etc.
i guess alt wiz will be focus on chaos because that garg have vulnarability o.O
hero need do chaos to make it usefull
hero need do chaos to make it usefull

He can do it now as well.
It will still have chaos magic that is for sure,but I still feel it is gonna be might with darkness magic instead of maybe...holy
Player banned by moderator ElfPride until 2019-05-25 18:59:25 // FR#1.7// BOW
90+ Grostesques with offense and battle fury ,when they about to die finish them with all surrounding units not bad :p
Ther play with chaos magic if not than i dont play
It isnt gonna be might wiz as far as I can see,so what will it be,any ideas people?

My ideas/hopes:
https://www.lordswm.com/forum_messages.php?tid=1963863&page=7

Btw, I don't think it will be chaos magic oriented, else it would somewhat pointless. I think it is going to be either a might wizard, or a holy/dark wizard, which looks pretty nice. Just my opinion, ofc :)
I am utterly confused and amazed at the amount of possibilities with the abilities of the creatures.

You've got Gargs that can be used for Chaos Casters. Gremlins which re create Golems, hence more Meat for Chaos build.

Lodestone Golems and Battle Mages which act as Counter against opponent Chaos casters, hence more suited for Might.

Genies that decrease luck of opponent and increase of allies, again a Might oriented ability if we consider the increasing luck of ally part.

Rakshasa Kshatriya, absolute Might creature. It's like the OverPowered version of EFKs.

Storm Titans, can be used by both Magic and Might, since it's ability causes shooters to deal less ranged damage when under effect of Storm Clouds.

Overall there are so many new abilities which come with alt wizard that will make game play very complex and skill oriented. Extremely excited! :D
Gremlins which re create Golems

that's the original gremlin upgrade, the alt upgrade can disable the golems
Battle Mages which act as Counter against opponent Chaos casters

battle mages don't act as counter against chaos casters IMO. But lodestone golems and alt genies (immune to lightning and 75% magic shield) do.
that's the original gremlin upgrade, the alt upgrade can disable the golems

Yes my mistake! Apologies! :)
battle mages don't act as counter against chaos casters IMO.

They have dampen magic ability in HOMM 5.
Yay, finally wizard alt, can't wait to try something new!

I see it as a hybrid class, as Sworks said.
for AKA:

Dampen Magic - This creature completely defends all neighboring friendly stacks from distant Mage attacks.

it has no effect against hero's magic
just please,no more dark/holy casters
This topic is long since last update and considered obsolete for further discussions.

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