Author | [News] Report of the Celestial Watch |
@Arcanide
You betrayed knighthood for this event. The templars shall dismiss you from the knight council. :P |
Nono, the knighthood wanted revenge for them wizzy's killing knights for ages and ages so they hired me to slay wizzies :). |
In general, the round-up is as follows:
1) Elite creatures have been spotted among the enemy forces, wielding yet unseen power and many more abilities.
2) It has been reported that the further up a battle is won, the greater chance there is to locate an armament.
3) The process of repairing the armaments has been determined. The process itself requires no special materials, but each reparation damages the casing, and for that reason, extra coating will have to be added on each reparation. Repairing an armament for the first time for 30 days costs only 500 gold, but that costs goes up by 10% with each subsequent repair. After looting an armament of the same type, its repair cost will drop down to the original value.
4) The energy for keeping the portal open is running out. The portal will shut tomorrow midnight. The researchers' efforts are directed at studying the possibility of producing or finding armaments outside the cloud settlement.
Elite creatures have been spotted among the enemy forces, wielding yet unseen power and many more abilities.
That would explain that giant sized battle mage i've face even before the announcement was made.
https://www.lordswm.com/war.php?lt=-1&warid=617960545
studying the possibility of producing or finding armaments outside the cloud settlement.
Could suggests that armaments although lasting 30days currently may be permanent in the future and could be found and looted in normal hunts, MG's? |
So big bosses are here :0)
But there is no list for those elite leaders. |
What? Event ending already? -_-
No Memorial Artifact? That's what I played for!
Great. |
for Darth Vader2:
its hard to say if there is an art or so. but still you ought not to complain
this is an event and we can choose to or not to participate in it |
Event ending already?
It started nearly a week ago, so its been quite a while and its about time it ended, starting to get dull.
No Memorial Artifact? That's what I played for!
On a positive note, u did play and get relatively good amount of FSP. |
We will prob get an invasion after this. Since we disturbed them, they prob want vengeance. |
We will prob get an invasion after this. Since we disturbed them, they prob want vengeance.
better dont
i am dirt poor :( Player banned by moderator ElfPride until 2014-05-31 15:02:02 // FR#1.7//Additional characters aren't allowed to post in main forum |
i need to shout and curse somene :(
i got three times +1 attack armament for DE bandits :( |
All alone in the combat and a boss comes out...
https://www.lordswm.com/war.php?lt=-1&warid=618007539
I think I could have won it with more morale bursts. |
^^How did he cast lightning on dreadbanes? I thought they are immune... |
How did he cast lightning on dreadbanes? I thought they are immune...
If I'm not mistaken, it could be due to the AI's enchant "ignore magic resistance", hence it dealt lightning damage on dreadbanes at a lower damage rather than its initial damage. |
yes, magic piercing will go right through immunity.
And if you have additional magic protection, that does not matter. Since it is capped at 100%. Thus if a wizard has 20% magic piercing, he will always deal AT LEAST 20% of his magic damage, regardless of the target. |
Has any1 noticed that once you get cape of winds, you wont be attcked by lightning after lv10 o.O
even if there is only one stack, AI still uses fireball now o.O |
but fireball is worse cos of reducing defense |
I think the sickest part is Chain Lightning + Dominion of Tempest. All 4 troops get knocked back. Duh! |
All 4 troops get knocked back. Duh!
think its a bug. in my past experience, only first hitting creature will be knocked back. |
just wondering, has anyone noticed a second magic school for this alt class? So far they only seem to have 1 (chaos), but i thought since they are still casters, they could retain a second? (unused by AI, maybe?) |
think its a bug. in my past experience, only first hitting creature will be knocked back.
it's not a bug. all 4 creatures will be knocked back. |