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Discovering and capturing creatures


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AuthorDiscovering and capturing creatures
@120: You need to collect gems to upgrade them. For example you have to defeat one creature 3 times for first upgrade.
So does that mean i can not recruit spawns directly? And i will have to defeat imps three times to upgrade them to spawns?
Yes. You might get vermins first though, and then with another upgrade you'll get the upgraded spawn that you miss.
for Slust:
Really? I think you always get the normal upgrade first, then altgrade, and then mega upgrade.
Really? I think you always get the normal upgrade first, then altgrade, and then mega upgrade.

First upgrade of centaur is the one we can't use but it is not true for some other tribals.
can any1 tell me how to use essence gems
https://www.lordswm.com/forum_messages.php?tid=2488109&page=5#41656934
Go here: https://www.lordswm.com/tj_single_set.php?page=1

You'll see an upwards arrow at your creatures when you have enough gems.
Where can I see more ultimate creatures?
CL 16
Ungovernable Steppe

Wolfhounds have been discovered! - Dragonlords Legacy jewellery
Wolfhounds have been discovered! - Maskrobe manufactory
Shamans have been discovered! - Nightwatch works
Death envoys have been discovered! - Obsidian boots plant
Genies have been discovered! - Flame plate plant
Gremlins have been discovered! - Jewellery of wardance
Lizard cavalry have been discovered! - Dragonscale works
Invaders have been discovered! - Soldier boots works
Sentries have been discovered! - Blacksmith of rebirth
Lizard cavalry have been discovered! - Jewellery of ambition
Green dragons have been discovered! - Obsidian helmet plant
Shamans have been discovered! - Obsidian shield factory
CL 16
Ungovernable Steppe

Vampires have been discovered! - Obsidian occurrence id=370
Goblins have been discovered! - Obsidian occurrence id=364
Ghosts have been discovered! - Obsidian occurrence id=365
Golems have been discovered! - Obsidian occurrence id=363
Level 17 Titan's Valley 13. August

https://www.lordswm.com/object-info.php?id=318 Ghosts
https://www.lordswm.com/object-info.php?id=176 Skeletons
https://www.lordswm.com/object-info.php?id=177 Rocs
https://www.lordswm.com/object-info.php?id=191 Sphynx Guardians
https://www.lordswm.com/object-info.php?id=187 Tamed Wyverns
https://www.lordswm.com/object-info.php?id=188 Unicorns
https://www.lordswm.com/object-info.php?id=189 Skeleton Dragons
https://www.lordswm.com/object-info.php?id=297 Brawlers
https://www.lordswm.com/object-info.php?id=276 Zombies
https://www.lordswm.com/object-info.php?id=339 Griffins
https://www.lordswm.com/object-info.php?id=255 Tribal Cyclops
https://www.lordswm.com/object-info.php?id=360 Cave Demons
https://www.lordswm.com/object-info.php?id=190 Ogres
https://www.lordswm.com/object-info.php?id=206 Lizard Cavalry
https://www.lordswm.com/object-info.php?id=207 Wolf Riders
https://www.lordswm.com/object-info.php?id=208 Commanders
Level 17 Fishing Village 13. August

https://www.lordswm.com/object-info.php?id=340 Dark Witches
https://www.lordswm.com/object-info.php?id=256 Cave Demons
https://www.lordswm.com/object-info.php?id=236 Farmers
https://www.lordswm.com/object-info.php?id=223 Twilight Dragons
https://www.lordswm.com/object-info.php?id=166 Shamans
https://www.lordswm.com/object-info.php?id=319 Bowmen
https://www.lordswm.com/object-info.php?id=174 Unicorns
https://www.lordswm.com/object-info.php?id=198 Druids
https://www.lordswm.com/object-info.php?id=199 Giants
https://www.lordswm.com/object-info.php?id=197 Liches
https://www.lordswm.com/object-info.php?id=277 Demons
https://www.lordswm.com/object-info.php?id=298 Tribal Goblins
https://www.lordswm.com/object-info.php?id=361 Lava Dragons
https://www.lordswm.com/object-info.php?id=175 Faeries
https://www.lordswm.com/object-info.php?id=196 Orcs
https://www.lordswm.com/object-info.php?id=200 Lava Dragons
Elevl 17 Ungovernable Steppe

https://www.lordswm.com/object-info.php?id=370 Spearmen
https://www.lordswm.com/object-info.php?id=364 Goblins
https://www.lordswm.com/object-info.php?id=365 Dwarven Ursary
https://www.lordswm.com/object-info.php?id=363 Shamans
https://www.lordswm.com/object-info.php?id=374 Lizard Cavalry
https://www.lordswm.com/object-info.php?id=379 Orcs
https://www.lordswm.com/object-info.php?id=377 Cave Demons
https://www.lordswm.com/object-info.php?id=380 Wolf Riders
https://www.lordswm.com/object-info.php?id=378 Treefolk
https://www.lordswm.com/object-info.php?id=375 Tribal Cyclops
https://www.lordswm.com/object-info.php?id=366 Lava Dragons
https://www.lordswm.com/object-info.php?id=371 Faeries
https://www.lordswm.com/object-info.php?id=372 Tribal Goblins
https://www.lordswm.com/object-info.php?id=373 Sphynx Guardians
https://www.lordswm.com/object-info.php?id=369 Forest Keepers
https://www.lordswm.com/object-info.php?id=376 Imps
@jahadad and Phil_Odaerin

the place for those are here:

for lvl 16:
https://www.lordswm.com/forum_messages.php?tid=2488133
for lvl 17:
https://www.lordswm.com/forum_messages.php?tid=2488223

here is more for talking about the event like observations, problems and questions
lvl 15, where are Lizard Cavalry for today 08-13?
CL 13 might DE have trouble capturing ranged creature such as monk, succubi, archer, druid. need suggestion :(

the boss is all the way back and shrews can't kill it before get killed. +10 atk&def +1 morale for all the troops is pain. how to kill the leader while DE dont have proper ranged unit ?
Has anyone checked if they count as neutral like a regular hunt?
Think I heard wizard bonus counts
for Slust:

Count as neutral.
I tried it :)
This topic is long since last update and considered obsolete for further discussions.
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