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Internal Changes


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who uses hellfire build anyways?

A lot of Demon users at top level after they get the last breath talent.

And its a Demons central talent which is unique and only availaible to Demon , i am not asking to make it op , just make it work on all troops , Please consider this request. And anyways if u are not a Demon user u will really like it getting weakned anyways , like For eg. , they reduce the Shrews speed by 1 , i will really love it , gives my troops time to gate properly.
They comes with tons of troops and their big gated ones,
You will feel like to smash your device when 1 spawns killed your one big stacks
who uses hellfire build anyways?
all level 18+ players use chaos Demon during clan wars. guess Admins reduced it to bring some balance.
Hellfire becomes OP when you have insane amounts of enchants on with last breath. By capping the max damage to a level which is only relevant in highly enchanted battles they remove this build option as a practical option for those battles only, without affecting its usage in non enchanted battles.

Whether 250 is an appropriate limit or not is then the more relevant question, I would have thought they could have capped it a bit higher myself, but not that bothered, the number of battles I have fought against an opponent with hellfire is very very very low.
an opponent with hellfire is very very very low.

Its lot more common in lvl 18+ Clan wars , Battle for facility control.
Its lot more common in lvl 18+ Clan wars , Battle for facility control.
Yes, to the point that almost everyone uses it. The cap was necessary. But as miles said, cap should have been higher, imo 400(including all enchants) is about right.
These changes are only for clan battles right? So hellfire won't be nerfed in CG or WG etc
Can someone explain point 3 to me, please? I never thought PoS has anything to do with the opponent's level.
who uses hellfire build anyways?
Anyone who wants to play with red demon and not suck.
for Pankaj_Kalra21:
In PvP a Potion of skill only has effect when there is a player (opponent or otherwise) who has the same combat level or lower than you do. This was the case until this update, where it now takes affect in these clan battles according to the average of each level.
This topic is long since last update and considered obsolete for further discussions.
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