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[Updates] All updates to the game from May 2022 onward - please enter here


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Author[Updates] All updates to the game from May 2022 onward - please enter here
EOFO no longer giving CG and SP for afk players.
Now EOFO will last 3h per battle.
From tomorrow, for the battles of the KSZS in the Guild of Tacticians, all distributed defense parameters will be automatically redistributed to the attack.
We hope that this will make the battles of the KSZS more interesting and dynamic!
Wait what? xD
Should make for fun games.

I noticed that every EOFO at lv23 is 6 defense necro, sometimes with 330 mana for casting Disruptions... It makes EOFO dull when that's the meta.
https://www.lordswm.com/war.php?lt=-1&warid=1285221862&html5=1 Saw your fight Murali, no CG and SP lol, so much wasted exp.
Yeah this is a huge bummer. Now EOFO takes about 2 hours to finish.
#564
6 x def necro is since 2 or 3 months maybe.
Before everyone was playing def shadow barb or wizard, sometimes TDE.

Anyway, these battles take ages. 6 x CL23 gives a lot HP on troops.

i.e. https://www.lordswm.com/war.php?warid=1285221822
Here I played against 5 players who were afk. It took me 50 mintues to get to the point where I was sure it is won, went AFK to save 5 minutes and got 0 CG. Best fail ever. Not going to join EOFO anymore. From phone it work smoothly but from PC someimtes I am not able to move. So many troops to move before me, when time is ticking, that I can go afk without intention of doing so.
more mirrors more diamonds for the admin
Is Mirror == AFK or different in this context?
Is Mirror == AFK or different in this context?

Not sure, but i also feel more mirrors more diamonds for the admin
for ProZyk:
same as in 2v2 and duel, no playing, 0 points, mirror? you play AI, you get points
using mirror doeasnt mean you are afk thats why you get points then
all distributed defense parameters will be automatically redistributed to the attack.

This is not working -.-
It is I think. I was just in a full offense game. Fastest yet laggiest EOFO of my life.
Inside combat, the attack and defense parameters are same as how there are set. I'm guessing the update which was announced is not working as expected or there is a different meaning behind it .
It's probably my understanding is wrong here.

We will still have defense from arts, just the defense parameters we set manually will go to attack.
This is what happened yesterday with mirror.
My FD went full attack from 1st move, while it used to defend and cast. Had to see that much of a stupid AI for ages.
My hero even used plain attack when he did had mana left.

https://www.lordswm.com/war.php?lt=-1&warid=1285249570
for Calamity:

nice game:)))))
For EOFO enthusiast,

https://daily.heroeswm.ru/gt/ffa
Interesting table, thanks Murali. Bookmarked.
There's some instability in the system it seems, which should average out with time. For instance, FD gets a 1.5 multiple at lv20 while just 1.06 multiple at lv19.
This topic is long since last update and considered obsolete for further discussions.
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