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AuthorEverything about .ru
wow.. it really helps to know that goblins get no retal ability with 1000 rage :)

just increased my score by 1000 points :)
Will be an interesting faction to play, the only annoying thing is that you need to move troops around to not lose blood.


Morale could be helpful (especially with new talent: every positive morale efect = +50 rage).
"ralling cry"

The morale boost lasts for 3 turns.

for Atheros:

I couldn't reply to your pm (level filter)
I know Magier. I have played a HoMM 5.

I said about "Battle elation" skill.
"Every time when a Morale efect is triggered with a creature in the hero`s army, it gains 50 rage points."

Blood rage is great. With skills like expert offence, battle fury and retribution steppe barbs would be survival tournament champions.
best site for steppe tourney is this
hwmguide.ru/articles/lenta-heroeswm/turnir-quot-luchshij-stepnoj-varvar-quot/

it is in russian, but with google translate it should be ok for anyone
2012-07-22 15:10:38
You are right. This night admins doubled fsp for PvP ambush.


Does it affect certain levels only? Or did they roll it back?
23-07-12 07:17 http://www.heroeswm.ru/warlog.php?warid=416355862 --> 1.21 fsp for win
22-07-12 09:23 http://www.heroeswm.ru/warlog.php?warid=416118057 --> 1.21 fsp for win
20-07-12 09:30 http://www.heroeswm.ru/warlog.php?warid=415635430 --> 1.21 fsp for win

This is lvl 9, all in minAP.
for naviron:
isn't it based on TG level or what? Try to find another lvl 9 player who has better TG level
for DaveM:
I don't think fsp received is based on TG level (as far as I know). Even if it is, my point was that for me there was no change in the fsp received in case of winning ambush, RE posts #4207, #4208, #4213.

PS: I have TG2, CL9.
for naviron:
I saw CL 9 DE with TG 4 or 5 who played in semi full arts (around 15 attack and 14 def, I am not sure now) and he got around 2.2 fsp... BUt I have no idea what influences that as for CL 17 players it seems like AP has nothing to do with fsp.
Watch this combat! http://www.heroeswm.ru/war.php?lt=-1&warid=417003539

Here you can see 2 of the new level 5 spells! Ressurection (holy magic) and Implosion (chaos magic)
Pretty interesting. I couldnt see the resurrect spell though. All I saw was the resurrect dwarf rune used on the invokers.
for Magier:

That was very interesting indeed. And in another battle I saw the use of summon phoenix... maybe Magic Guild 5 will become available there soon at level 18 or 17
Do you have a link to the summon phoenix battle??? Would love to see it.
woohoo!!!

got 11th in lv 3 in the steppe barb insight toury, 21st in lv 4, and 18th in lv 5


if i calculated right, i should be gettin about 400K+ from this tourny on my .ru char :)
for GeraldTarrant:

http://www.heroeswm.ru/war.php?lt=-1&warid=416521303
Thanks luiker. Super cool to watch the phoenix be reborn.

For slayerofall- Congrats. That is an awesome achievement. There were like 3000 competitors per level!!!
for gerald:
ty, but i did miscalculate... the tourny page only shows the top 400 so i thought incentive prize would be shared amongst top 40 people... but ya.. there were 3000+ people each level.... so i'll only be getting 100-150k gold... which is still good, but a lot less then i originally thought.. :P
Efficiency of the new spells:

Resurrection (holy magic): Heals and resurrects the creatures of one stack. Every time the spell is used on the same stack, it decreases the max HP of the creatures by 10%.
Mana: 15
Revived HP: 240 + 30 * spell power

Implosion (chaos magic): Deals massive earth elemental damage to a single stack.
Mana: 18
Damage: 40+40*spell power (Will be lower when it becomes available to players. Most propably something between 24+24*SP and 30+30*SP)

Summon phoenix (nature magic): Summons a phoenix on the battlefield. There may only be one phoenix at the same time.
Mana: 35
Stats of the phoenix are determined by spell power and combat level (formulas are unknown yet).

Sky shield (nature magic): Protects the selected stack by absorbing 50% of the damage received. The shield vanishes as soon as it loses all of its HP.
Mana: 20
HP of the shield: 600+60*spell power

All of the formulas will propably change due to further balancing.
very interesting. Thanks for posting that. These new spells look awesome. It looked like the phoenix also had some kind of rebirth ability....
It appears that .ru admins are making first preparations to the merge. If I understood the news correctly, they introduced a potion, which reduces the difference in faction skill levels for pvp fights.
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