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Demon Faction Updated


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AuthorDemon Faction Updated
any advice for noob demon? :(
I was DE, but now currently demon
it's hard to thief with demon T_T
any advice will help me
thx

-Shu-
With demon faction level 0, don't expect to win against caravans ;)
Level it up.
well u gonna need high faction lvl ... cuz your gating depends on it

you shouldve say DE , with those shrews you could do any pvm easy :)
Will our mana increase if SPAWNS drain and linked to us? even if we have 0 knowledge?
Yes, it will.
so it's worth to make magic guild?
Yes, it is
and its worth to have hellfire if ur only for monsters ! ( no PvP )
not worth at all
not worth at all
even if ure a magic demon or PvM
totaly worth !

imagine 1 imp with 40+ dmg...
whats the chance of triggering? plus u have to spend points in knowledge even with spawns, or its a waste. And at level 5, 40 dmg is just about nothing
Why do u asking it, if u want to answer it urself?
try it, proof it, show it
will do :)

as soon as i get lvl 5....
hellfire isnt that bad in pvpwith full mage arts
crazy damage in just a few turns if ya get lucky
as stated above,consider the cost of mage arts. ;)
well every arts cost something....

the + is the dmg
and the - is the bit bigger cost
I have just had a random thought of a experimental PvP "hellfire" Lv8 Demon build.
Maybe hellfire isn't as bad as it sounds (for PvP at least)

Total points available for distribution at lv8: 25

Hellfire: 6 pts
Basic Sorcery: 8 pts
Mana recovery: 8 pts
(at level 9, just add a basic offense)

Recommmended min arts for the build
1) Reprisal Sword (3ap) -18.08 gold per battle
2) Defender Shield (3ap) - 28.88 gold per battle
3) Wizard Cap (2 ap) - 49.54 gold per battle
Total cost per battle is 96.5 gold per PvP battle

Stats with minimum arts (assuming HG4, LG4, MG2... my humble stats =)
Att +6
Def +6
SP +6
Kn +3

Troops count:
Max spawns, max Hellhorses, max succubi, the rest on incendiaries.

When in battle, use magic arrows/earthen spikes a few times to weaken the enemy, while your troops start gating. When hero's mana goes below 10, then just keep waiting on your hero's turn. You will gain mana twice as fast :)
niceee
A simple question.
If i have 0 Knowledge but I run spawns I still can use spells?

I was wondering about Spikes and druids. If i reach 6 in spellpower i could istant kill the druids...
This topic is long since last update and considered obsolete for further discussions.
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