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   Forums-->Smiths and Enchanters services-->

Explanation on JewelCrafting by Gift the Jeweler



AuthorExplanation on JewelCrafting by Gift the Jeweler
Here is an explanation on how works JewelCrafting...

Enchanted jewels (Rings, Necklaces, Cloaks & Scrolls) give an EFFICIENCY BONUS to spells casted by the hero and by the units:

------------------------------

JewelCrafter lv 7 (3*16%)

Nature magic spell efficiency bonus up to 16% (8 Windflowers & 8 Tiger’s claws)
-->> Magic punch, Wasp swarm, Raise dead (more HP raised), Summon Phantom more Creatures Summoned.

Earth magic spell damage bonus up to 16%, ignore air shield up to 8% (8 Meteorite shards & 8 Tiger’s claws)
-->> Earthen spikes, Poison

Air magic spell damage bonus up to 16%, ignore earth shield up to 8% (8 Windflowers & 8 Meteorite shards)
-->> Magic arrow, Lightning

Water magic spell damage bonus up to 16%, ignore fire shield up to 8% (8 Ice crystals & 8 Witch blooms)
-->> Ice clod, Ice ring

------------------------------

If you have any questions, please feel free to contact me :)

Sincerely yours,

Gift.
^^
[Post deleted by moderator Kotrin // No need to move that!]
Summon Phantom more Creatures Summoned.
I'm sorry, how is this achieved?


Nature magic spell efficiency bonus up to 16% (8 Windflowers & 8 Tiger’s claws)
-->> Magic punch, Wasp swarm, Raise dead (more HP raised), Summon Phantom more Creatures Summoned.


As far as i know it doesnt "summon phantom more creatures summoned." If it does may i ask for proof that it does?
Summon Phantom more Creatures Summoned.

Unfortunately, this is false =) There's always the exact same amount summoned, regardless of encahnts or even Nature magic talents.
sorry, so I will correct tis...

update on what I can do + explanation:

JewelCrafter lv 7 (3*16%)

Nature magic spell efficiency bonus up to 16% (8 Windflowers & 8 Tiger’s claws)
-->> Magic punch, Wasp swarm, more HP raised for Raise dead

Earth magic spell damage bonus up to 16%, ignore air shield up to 8% (8 Meteorite shards & 8 Tiger’s claws)
-->> Earthen spikes, Poison

Air magic spell damage bonus up to 16%, ignore earth shield up to 8% (8 Windflowers & 8 Meteorite shards)
-->> Magic arrow, Lightning

Water magic spell damage bonus up to 16%, ignore fire shield up to 8% (8 Ice crystals & 8 Witch blooms)
-->> Ice clod, Ice ring

thx for help!

nb: to admin, no plan to include holly and darkness magic in JewelCrafting ?
um you left out fire enchant :P

most PvP mages love those enhanced fireballs.

Fire magic - costs fire crystal + abrasive, X elements give 2X% increased spell damage and X% water shield
My bad :)
Currently I'm JewelCrafter lv 7 (3*16%), that means:

------------------------------

Nature magic spell efficiency bonus up to 16% (8 Windflowers & 8 Tiger’s claws)
-->> Magic punch, Wasp swarm, more HP raised for Raise dead

Earth magic spell damage bonus up to 16%, ignore air shield up to 8% (8 Meteorite shards & 8 Tiger’s claws)
-->> Earthen spikes, Poison

Air magic spell damage bonus up to 16%, ignore earth shield up to 8% (8 Windflowers & 8 Meteorite shards)
-->> Magic arrow, Lightning

Water magic spell damage bonus up to 16%, ignore fire shield up to 8% (8 Ice crystals & 8 Witch blooms)
-->> Ice clod, Ice ring

Fire magic spell damage bonus up to 16%, ignore water shield up to 8% (8 Fire crystals & 8 Abrasives)
-->> Fireball, Incenerate

------------------------------

Jewelry yours,

Gift.
Topic moved from "General game forum" to "Smiths and Enchanters services".
up :)
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