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Author | Project LordsWM - Now A Paradox? |
But here will be still players like Jedi-knight, who are whining about everything.
Warning, Valgard. You have rights to disagree with Jedi-knight, but these kind of cheap shots are not acceptable - especially considering the efforts Jedi-knight did in explaining his arguments. | Valgard,
I think perhaps you are misunderstanding several of the points made here. No one has said we are forced to buy diamonds now, what is being stated is the the general direction the game appears to be heading leads many of us to believe that several of the changes implemented seem to have been done with the intention of driving more diamond purchases in the future. Further, we have been discussing the paradox of making changes intended to drive diamond purchases that may in fact, in total, lead to lesser diamond purchases.
You make a good example for this in your post above...
One of the greatest appeals of this game is the flexibility to play it in the manner that most suits you. For many, that is lots of combat, but for some, that is level camping or workaholic enrolling. If that's what some players enjoy, who are we to say that is wrong as long as it falls within the rules of the game. The last round of changes seem to be intended to limit the flexibility of players to play the game in the way that appeals to them. This narrows the focus of the game and it gradually becomes more linear. As this occurs, you also narrow the appeal of the game and disenfranchise certain users, leading to a reduction in players and ultimately, a reduction in the amount of customers available to purchase diamonds. Thus, the paradox... | I believe each of us here have made our points clear. Although I could not read through ALL the posts, I did notice that we are all on one same page: the betterment of the game, which is good to see.
In theory, yes, the new updates have had a sweet and sour effect. Some have taken heart that it represents different effects on the different guilds and parts of the game. Sadly though, it does seem that there has been a slight monopolizing on the parts of the Admins, but I guess its valid since they deserve some gain from their work.
What I fail to comprehend, is that while the diamond issue is well understood, why has some other updates not benefit any side but dampens the efforts of the players. Well, I guess some things arent perfect. Being content is an effort, I reckon.
To all good-hearted players on posting this thread: you guys are great minds. Cheers. | Thanks, arcanyx. You highlight an important point... I have posted a lot in this thread, and while I have tried to keep my thoughts constructive, my underlying motive may not be clear. Allow me to state that clearly, just to set the context of this discussion appropriately:
I truly enjoy this game. I feel that it is very well put together and administered. That this thread is allowed to exist is a testament to the administrations efforts to at least hear feedback from users. My thoughts posted here, and elsewhere, are not an indictment of the game or the administration made out of malice. Quite the contrary, I post my thoughts, positive or negative, because I love the game and wish to see it succeed and improve. If none of my thoughts or suggestions are considered, that is fine. I will continue to play the game as long as it provides me with a source of entertainment which is worthy of my time. | It is a nice game nothing wrong to pay a little bit about it
Nothing nice is for free fellows....... | I don't know about "efforts to at least hear feedback", operating the forum is one thing, reading it is another. One need only look at the CaA forum to see the difference. | Passo,
Agreed, but I have played several other web based games where a thread like this would have been deleted within moments. At least the discussion is allowed here, and that is a good thing. You cannot ever force someone to hear your ideas, but being allowed to freely state them is a step in the right direction. | Slynky,
I think that the main reason why such discussion is allowed is the fact that admins never read it :)
(ok, maybe once per 3 months. Example: I was temporary blocked by Empire for the post I wrote 2 months ago in IaS)
So, we are talking only to each other :) | for Robai:
probably English is not their strength :) | I think that the main reason why such discussion is allowed is the fact that admins never read it
I believe Arctic is an admin, and I believe he understand English pretty well, and I also believe he reads this and most other threads in the forums. :) | I believe Arctic is an admin, and I believe he understand English pretty well
the choice of words.. Arctic actually wrote the whole text quest himself :) | Robai,
That may well be true. However, whether or not anyone from administration reads our thoughts is outside of our control. Any communication requires two active parties and each is responsible only for their side of the communication. I believe that by posting our thoughts clearly, courteously, and constructively we are upholding our portion.
That said, I would be more than a little shocked to learn that Arctic was unaware of this thread. He posts in threads in this and other forums with some regularity which would seem to imply that he does check in at least periodically.
Nonetheless, all we can do is maintain a civil discourse and put our thoughts out for discussion. Anything beyond that is outside our control. | just my tiny bit.. this is the first online game, that you can play completely free without long term disadvantages..
you dont want to donate for TGI? just enroll, dont change castle, fight only min-arts, and you will get it, don'T play roulette XD | i think we're falling a little off topic here, so let me summarise and re-route this discussion:
Jedi-Knight's initial points were countered by defining 'non-commercial' and 'free' that led to the assumption that the updates were intended as a push to increase diamond sales (which is wrong as they are 'donations')
Slynky explained a detailed economic model, concluding that the updates were in-fact diminishing diamond prices and would likely decrease donations. However he failed to take into account the population of this game, the most important factors in my opinion being:
-age
-country of origin (my problem, seeing as in australia i have extremely limited options to donate)
-socioeconomic status
there were then several players who failed to understand that the updates will most likely lead to depreciation of diamond's value (due to a lack of understanding of the english language or lack of understanding of economics) but, importantly, pointed out that these updates are carbon-copies of .ru's updates.
finally to my views, the updates had no intention of increasing donations but are translated updates from .ru. these updates addressed issues that arose in .ru but due to different circumstances do not fit neatly in .com (as discussed before). supporting this is that the simplest and quickest way to increase donations would be to make diamonds into tradable items/resources (though this would cause some minor economic disturbances that i will not go into), rather than awkwardly try to force us into donating in such a roundabout way as has been mentioned.
ultimately, i feel that players, admin and developers should treat .com as completely separate to .ru. patching a game with another's doesn't work, the updates for .ru fixed problems that were present there but are simply causing problems here. knowing that an excess of TGIs and elements can occur from experience in .ru (key word being can) means that there is time to find a better solution rather than the hurried fixes implemented in .ru. | forgot to mention that i dislike the updates, ideas & suggestions has many better thought out solutions to problems that .com suffer. and the idea mentioned by Grunge earlier is just an example of a better idea that has either been overlooked or ignored by developers in favour of a quick fix (copying .ru) | Are we sure that the admin and developers CAN copy single patch prom .ru to .com? Or how many work it will take?
I think no one is against tier 5 update or the new artifact :)
I don't play on .ru.
Till now the only "patch" on .ru not copied here is the block of multimillionaire low level account before selling houses. And this oviously isn't a real patch. | for MathProfessor:
i don't literally mean a patch rather, the ideas presented. undeniably we're are being currently just a translated version of .ru minus some things. there is really nothing to distinguish .com from .ru | Sorry, I forgot.
That is the only "patch" missing that I know of reading this forum :( | I'd like to point out that this thread is a good example of players that enjoy, and care about this game, want whats best for it. Even if an update is a so called nerf, or downgrade to a player, if it is best for the server it is accepted. To often when such a player voices concerns about the game others smack them down calling them whiners, and to stop complaining, thus getting the conversation off topic and unproductive.
This thread has been great not only in that the concerns are well worded and thought out, but also in that there have been few posts saying to stop whining or complaining. Some counter-arguments have been made, which have also been well worded and thought out.
One concern I have is that if you dont know what you are doing, or arent careful, at times it is possible to get stuck in this game. The introduction of the ap rule made it so that some players who spent money unwisely left them with not enough money to purchase artifacts and thus unable to join any battles. The problem however was fixed easy enough by simply enrolling a few times until you had enough gold to buy arts fulfill the ap rule. But with the introduction of the workaholic rule these players can truly get stuck for days, or to them what feels like forever. The ap rule makes no difference to me, sure for some hunts or merc quests I might go no arts, but I generally fight full arts. What concerns me is that the ap rule and the workaholic rule turn away many players that just want to play to have fun. They dont want to read the rules or the guides. They just want to play, and when they have to much hindrance they would rather stop playing.
The more people we have playing the better off we are, I wish some of these rules didnt make it easy for players to get into situations they find hopeless and pointless to try and get out of. I fear that these two rules turn away players at the extreme end of the casual side.
Again this thread is a good example of players who truly enjoy this game and want whats best for it. We play this game because we enjoy it. We all want to continue to enjoy and and be able to play it, and for it to be successful. | just like to point out that the new tournament is another example of how .ru's rules do not work here at .com.
many people at higher levels are complaining that they can't join the tournament because we cannot have more than 2 players from the same military clan in each battle.
at the much better established .ru, there are more military clans and more high levelled players so this is not too much of a problem but here at .com we only have a handful of military clans and 11 level 14 players up the top. |
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