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Motivation for enchantments


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AuthorMotivation for enchantments
Why there are so few players using enchantements?

Why should be one motivated to have an enchantment?

When it's too expensive for hunts and mercenary quests?
When there is so few group battles and no duels?
When the higher level, the more GB have "No enchant" in description?
When there is no duel tournament and e.g. survival tournaments doesn't allow enchantments?

I think it's cowardliness of a GB creator not to allow enchantments, same as "No wizzard" description etc. If a player does his best, enrolls, does quests, fights, and after a months and months of effort get to be able to afford enchantment, I think he deserves this advantage. I don't care if I get slaughtered by a player with enchanted weapons - he deserves it and have my respect. I would be in for disabling "No enchant" description in GB.

To the question I think many players are concerned about:
Why would I spent a fortune for enchantments when noone will want to fight with me? Will it be useful? What for?

I am looking forward for your answer, opinion or your ideas to make it better.

I think we need some pvp stimulation and changing the coward thinking so often observable.
Wowowow... Too many questions here!

Few players use enchantments because they are expensive, and situational. In many occasions (Tournaments for example) they have no effect at all. And they are commonly refused in regular group battles. Finally, they are too expensive for hunts and mercenary quests.

I hope they'll be allowed in war, at least...
Are you also against minimum AP? Because why buy arts if people won't let you use them!

Hunts, merc quests, theiving. That's why you should buy enchants.
Agree we need more PvP stimulation but allowing enchants in description is certainly not the way to do it. They are muuuch more expensive now, and "not worth it" for regular GBs. People used 4*10% all the time (although it was max 40%) before enchanting became 3x more expensive.
We musn´t use full enchant. 4*4% gives extra 16% dmg and not cost to much.
and......we dont need to follow the no wizard or enchats description
I would be in for disabling "No enchant" description in GB.


There is no rule to follow the requests in description. If someone writes no tier 3 and tier 4 upgrades because he doesnt have them would you switch back to swordsmen and griffins for him.

Do as you please, if you need enchantments in a "no enchants" battle you are free to do so. There is no penalty in this, they will be grunchy and vulgar. But you can ignore or report that, right?
You guys arent really suggesting that we should ignore battle description?
No enchant is the same as no diamond up.
The players whant even fair and close battles. Nothing against it.
If you what to use it. Open a battle with it.
Or make them cheaper again because now they are just a big laugh for me.
When you try max enchants on multiple weapons then you feel the difference
If you are in a clan which has "Respect Battle Description" as its rule, you better respect your clan's rule.

But if you don't, feel free to use it.. because :

https://www.lordswm.com/forum_messages.php?tid=1853328
7. Combat description is just a request not obligation. And thus transgressing the combat description is not a violation of game rules.
I don't care if I get slaughtered by a player with enchanted weapons - he deserves it and have my respect. I would be in for disabling "No enchant" description in GB.

battle description is just a request and not an obligation


but it keeps it fair in group battles, noone is going to find an unfair group battle fun and until there is a bigger player base so elements get cheaper/more people get enchants I don't see people making fully enchanted group battles
do you mean wealth (cost to enhance and repair) and MG luck (rate of getting elements) should be major factors in a balanced fight?

follow the description or not is just showing whether you ethic or not. you still can defeat the opponents with same conditions as yours; ofc, only if all participators follow it.

so, what if both side having same strength, tactic and strategy BUT you win just because the enhanced art? is that mean 'haha, loser. if you are rich as me, you had win the fight'?

I don't care if I get slaughtered by a player with enchanted weapons - he deserves it and have my respect.

now, this is fun. so, someone join a game to LOSE rather than to WIN. what sort of attitude was that? join in the same side with you is quite dangerous, as you might just give up once you think you are losing
I think it is better to follow the "No Enchants" description. If you break the description, your opponents are very likely to go afk and let you wait for a long time and get very little exp. So you will waste your enchants once you do that.

Q: Why there are so few players using enchantements?
A: Because there expensive

Q: Why should be one motivated to have an enchantment?
A: Hunt records...Enchanted Pvps

Q: When it's too expensive for hunts and mercenary quests?
A: Its not if you dont use them every battle

Q: When there is so few group battles and no duels?
A: Get a group of friends together sorted

Q: When the higher level, the more GB have "No enchant" in description?
A: We are all training new factions so dont waste them

Q:When there is no duel tournament and e.g. survival tournaments doesn't allow enchantments?
A: Some tournaments do allow them and when they do you want a set of enchants as cheaper in the long run then renting.

Q:Why would I spent a fortune for enchantments when noone will want to fight with me? Will it be useful? What for?
A: You WILL need them eventually...They Will...Yes...Hunts, pvp, Tournaments.
Personally i dont like pvp with enchanted weapons. They are too strong and make disbalance in pvp. Damage from enchants cannot be lowered by defense, so some factions which hit first, have huge advantage. And in pvp is very important who will go first. With enchants, fast units can kill really a lot of units from slow faction in first round and then pvp is not more fun. Yes, "everyone" can use enchants on armor and reduce damage from enchanted weapons. But if i will have full enchanted armor and opponent will have full enchanted weapon, what is meaning of enchanted battles ? It will be like "normal" battle without enchants, but much more expensive. Enchants are good for people, who wants to go for hunters records, or for thieving.
15>

that's the point.
#3
Are you also against minimum AP? Because why buy arts if people won't let you use them!

I am not against minimum AP - I understand that sometimes players want to make a cheap fight for fun. The thing is people have nothing against full arted battle - that is fun for them, but battle with enchantments is not. So you can find GB where people like min AP, you can find GB where people like full-art, but you can't find GB with symphaties for enchantments.
So if players could change from min AP GB to full arted, why don't they change to battles with enchantments? In lower levels, it is perfectly normal, that there are min AP and full-arted players fighting together, and usualy the min AP player says to himself after the battle: "I will have to get some money to buy these arts". Why is it different with enchantments, when most of player say to themselves: "I will not play a battle with enchantments any more." instead of "I must get some enchant too."
With this I am getting to Pang's #12 - of course I don't want to lose - if there were enchantments commonly used, I would get not full, but some interesting percentage too. Is 24% less then 40%? Do I have no chance? No! I have just worse chances, but I will fight the stronger opponent, because he did some more for this game and deserves his advantage. And because otherwise there would be no enchants in GBs. Or should we wait till everyone has milions of gold and then we all enchant our weapons and do perfectly equal fights?

#8 I am not against playing with diamond players, too. They donated to this game, so I will not tell them: "You paid the creators of this beautiful game? I won't fight you."

Just addition - I've always respected battle description and that will not change.
#15
You can say the same with minimal vs full arts. Why would both buy them, when it's equal the same way as min AP. Let's all make a deal and use no arts at all ;-) Let's cancel talents, because it gives advantage both to me and my opponent, so why would we do that ... and so on ;-)
@18
Well no. Arts and tallents are part of your strategy.
Diamondups and enchants are not if there is no AP limit. With an AP limit the enchants are fine because players have to pay them with AP.
Seriously ever played PVP with 80+% weapon enchants? Pretty much everything dies in 1 no stategy or tactics needed who is faster wins. not funy.

As for hunts they are needed to break old records.

Hope they will be usefull in events as i dont hunt that much.
This topic is long since last update and considered obsolete for further discussions.
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