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AuthorEaster Eggs?
List so far:
-More (or in some cases less) troops are available for recruiting.
-New Shop and inventory transfer interface
-Shift in durability for "Leather Armor" (25 to 18)
-Bold forum topics
-Night and day at castles
-MG quest rewards have decreased
-Better AI for certain units
-New level 3 nature magic spell (Earthquake)
-Adjustments of the spaces available to work at certain facilities.
-New "types" of caravans (not just new units in them)


for Pantheon:
But I've never seen this ability used before...
friendly fire?
both the genies and lord of the AI use attacking magic on stacks of their own team...

https://www.lordswm.com/warlog.php?lt=-1&warid=24907501
[Post deleted by moderator Tyrisia // SHL]
[Player banned by moderator Tyrisia until 2010-10-21 22:16:14 // SHL]
for dhruvr:
Actually they are present in Heroes of Might and Magic 5: Tribes of the East
for diversecity:
why dont you add magic guild level 4
there are many new spells
Not really an easter egg, but:

A huge army of 'Leviathans {0}' is about to raid the '#12 - Gem mine'. Hurry over there, strike the separate groups of enemies, and the victory is yours! Hurry or they will attack all together in '600' minutes.

:)
#65

aren't easter eggs suppose to be new features that are hidden and we have to discover them?
Magic Guild Level 4 update is outlined in the "Grand Update 2" post under Part 2. Factions and Balance / point 5)
don't know for sure if this is new or not... but during the mercenary quests where you have multiple attempts to destroy an army, the killed stacks from the previous attemps are lying dead outside the playing field...

https://www.lordswm.com/warlog.php?lt=-1&warid=24953222
>>> This id has different background (battle) image and zoom:
https://www.lordswm.com/pl_info.php?id=4300100
Here is my MG quest, with a lot of new units.
rangers(gmb), crusaders(guard), brutes(recruits), sharpshooters(xbow)
https://www.lordswm.com/warlog.php?lt=-1&warid=24953423
List so far:
-More (or in some cases less) troops are available for recruiting.
-New Shop and inventory transfer interface
-Shift in durability for "Leather Armor" (25 to 18)
-Bold forum topics
-Night and day at castles
-MG quest rewards have decreased
-Better AI for certain units
-New level 3 nature magic spell (Earthquake)
-Adjustments of the spaces available to work at certain facilities.
-New "types" of caravans (not just new units in them)
-Special look for heroes (possible future update for all player to buy, already on .ru)
so, #68 was not new? I don't remember seeing that before.. I'm not sure, like I said, but conformation would be nice..
so, #68 was not new? nope. as long as there has been army-quests, there were the dead lying besides the battlefield.
nope. as long as there has been army-quests, there were the dead lying besides the battlefield.

dang. why did I miss that? :/
*looks around and sees more stuff in his surroundings he never noticed before.. and cleans his room*

thanks for answering Zarebrant!
for diversecity:
But I've never seen this ability used before...
Me neither. But is that really surprising given the amount of admin activity we have?

-Special look for heroes (possible future update for all player to buy, already on .ru)
Currently only seen on 1 character:
https://www.lordswm.com/pl_info.php?id=4300100
https://www.lordswm.com/warlog.php?warid=492953983

Looks Great! :)
for Pantheon:
Right
and
Right :)

for stoter:
sorry, I thought someone else already answered

so the list remains:

List so far:
-More (or in some cases less) troops are available for recruiting.
-New Shop and inventory transfer interface
-Shift in durability for "Leather Armor" (25 to 18)
-Bold forum topics
-Night and day at castles
-MG quest rewards have decreased
-Better AI for certain units
-New level 3 nature magic spell (Earthquake)
-Adjustments of the spaces available to work at certain facilities.
-New "types" of caravans (not just new units in them)
-Special look for heroes (possible future update for all player to buy, already on .ru
Night and day at castles
Thanks for pointing it out, didn't notice it before. I also see something (leaves?) falling down from the tree of my elf castle, does it imply a season of fall?

Another small change is a change of smith page view, but I am not sure if we already had it before GU2. After starting repairing or enchanting, the size of the art picture become smaller. It may be a "side effect" of simultaneous repairing and enchanting.

https://www.lordswm.com/photo_pl_photos.php?aid=2178
Thanks binghuo, can anyone confirm the new smith page view to be sure?
neutral creatures now swear at you more often lol ( just kidding )
This topic is long since last update and considered obsolete for further discussions.

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