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AuthorSpreading FSP over factions
That's over 1000 points more than what's needed to reach faction level 9 (2900 points). 1000 points is more than sufficient to raise the 6 other factions to level 4 (960 points).

That's 1000 points toward FL 10 that he would be needlessly wasting if he spreads them to other factions.

If you max out your FL, then yes it would be wise to raise the FL of other factions. But the exp table allows up to FL 12, and I'm guessing no one is going to reach that for a while.
You need 7700 points to get from faction level 11 to 12. I don't know. 960 points diverted to other factions seems like a paltry sum to me. XD
Geryon's post makes sense. Though I'm still far from those levels, I still lack fl 8, while most other lvl 11 have it. As a regular PvP player, that means I lack 2 ATK and 1% ini.

You should also consider that, as a necro, your best weapon will be your faction level: unlike most faction, strenght of your faction level somehow grow in an exponential way; ie, from fl 6 to fl 8, you have roughly twice more extra skel bows, while knight get roughly as much troops per fl, or wiz roughly 1 ATK and DEF per fl.
for Aeternum
if you are only gonna do hunts at lv 5 it gonna get boring, VERY BORING,
you soon a gonna want to do a normal battle against some one.
I say work on your Gamblers' guild lv till you go back to your main.
That's over 1000 points more than what's needed to reach faction level 9 (2900 points). 1000 points is more than sufficient to raise the 6 other factions to level 4 (960 points).

And as soon they increase the level of FPS he will be pretty angry at himself, because others that concentrate on one FPS will be much more powerful.
And as soon they increase the level of FPS he will be pretty angry at himself, because others that concentrate on one FPS will be much more powerful.

I don't know, man. If I get to faction level 11 without any levels on other factions, I'd be pretty angry at myself. XD

Check out this dude:

https://www.lordswm.com/pl_info.php?nick=Rnm

Crazy stuff.
just to make things easy about fsp level

who is strong?

Alyna or BojioD9I?

alyna(multi faction player)
Boj(he played some factions but he is a main necro faction player)

check ther stats and fsp level before posting.
From numbers alone and ignoring guild levels and artifacts, I think Alyna has an advantage if she fights Boj as a Demon or Drow. Boj would most likely win if they both fight as Necromancers. I'm not very familiar with fights at that level, though. Just speculating.
Alyna is near level 17, and has fought way more battles, so it's not a good comparison.

A better comparison would be between BojoD9I and MoxSapphire, who have roughly the same amount of exp. Currently, MoxSapphire would seem to have a slight advantage because their main factions are at the same faction level. But Bojo is near FL 11, and when he gets there, he'll be leaving MoxSapphire in the dirt for a long time.

Also, judging by the number of combats each has fought, Bojo definitely has had a much easier time getting to where he is than MoxSapphire. That means that for most of the time, he's been more powerful than MoxSapphire (hence, easier time).

I know from personal experience that specialists are much harder to beat in pvp than generalists, everything else being equal. Back when I was doing a lot of thieving (level 8-10), there was this pure elf who kicked my butts all the time, even when he was wearing less arts than I was. Everyone else I could beat, but not him. His FL was so high that his efks managed to move before my shrews most of the time. I had to go out of my way to avoid ambushing him. I was so glad when he moved off to the next combat level. :)
Well i do not agree.

In full art fights as shown in this other tread right now in the forum it can be seen, that Bojo has 50 attack with his hero, while his opponents have around 25 defense. Gaining faction level 11, he will get an additional bonus of +2 attack, thus his damage output will increase from 1+(50-25)x0.05=2.25 to 2.35 thats an increase of 4.5% in damage dealt.

He has a defense parameter of 26 against an average attack parameter of his opponent of 42. By gaining lvl 11 he will get additional +3 defense, thus reducing the damage dealt to him from 1.80 to 1.65, that's a decrease of 8%. True the +2% ini are very nice, but I don't think they will play an important role in a fight de vs nec.

Finaly his number of skeletons will increase from 381 to 421, thats an increase of 10%

Now compare this to 15% damage reduction that the de has against the nec. And these even work against spell damage which is something you wont get out of fsp bonuses. I guess even with bojo level 11 and moxsaphir still level 10 they would be well balanced, comparing the advantages of both sides mentioned above (don't know how de fares against nec in general on levlel 15)

I would not propose to level each and every faction (from an effective point of view), but surely you can increase your chances on the battlefield drasticaly if you gain some levels in those factions you fare poorly against.

The absolute faction skill needed to level from 10 to 11 is 4300 for even 20% of this I could level 3 other factions to level 5. If you have the gold to do it this will be well worth while. And 20% implies that you won't stay back for long and once you reach the same faction level again you will clearly have the upper hand.
it takes no more than 1700 fsp to raise all other 6 faction levels to 5. it's not a lot compared with the fsp required from lvl 10 to 11 --- which is 4300. the only limit for this is gold.

so it's not a good idea to spend too much time on other factions until you reach faction level 9 or 10. too bad I just realized it too late...
The advantage in fsp across factions is more manifest at higher levels, however this doesn't mean you should wait till then to switch. This is because if you do it early, overall it will cost you a lot less gold. I have faction level 5 in all, but I have now only the full castle buildings for wizard, for some factions I have only the buildings necessary for up to combat level 7. If I waited till now, even mroe gold to be spent!
True the +2% ini are very nice, but I don't think they will play an important role in a fight de vs nec

<chuckle> I think the few DEs who have fared poorly against him would wish that you were right.

His combat record doesn't support your analysis. Maybe he's just really good at pvp. But he seems to win most of his pvp battles. I mean, we're talking about a guy who's the clear leader in commander guild here. Whatever disavantage that you think he should have, he is surely proving you wrong. Only Kiskoko seems to be able to beat him, but Kiskoko, like Alyna, is nearer level 17, and after nearly 16000 battles, has an ungodly number of FSPs to spread around.
Only Kiskoko seems to be able to beat him

seems like you draw your conclusion too quickly

https://www.lordswm.com/warlog.php?warid=497257312&lt=-1

mox was at DE 9 at that time while BoJ is nec 10. At least I think they always have very close game IMHO---both of them have chance to win.

if you are trying to prove that going straight one faction is better than spread FSP a little by saying BoJ has a good CG winning rate I think it's not a strong enough proof--- BoJ knows well how to play, so he deserves the victory, his high winning rate is not "just" because his faction level, and clearly part of the reason why his CG points is so high is also because he is one of the most active PVP player in this server, and this also has nothing to do with fsp
You took my word too literally. I didn't mean that no one else could beat him sometimes. You can easily find examples of other people who have beaten him in the past. I meant that only Kiskoko could beat him more often than not.

My point is that spreading FSPs around doesn't gain you any advantage in pvp (and certainly not in non-pvp). It's just more costly. And BoJ clearly proves that.

At certain point, I do think it's good to have some level in secondary factions. By my rough calculation, the ideal point is when your secondary factions are 6 levels below your main factions.

Starting at FL 2, the exp table increases at a fairly constant exponential rate (~ factor 1.8). So, if x the amount of exp required for your secondary faction, then x*(1.8)^6 ( or 34x) is about the exp required for your main faction. Thus your secondary faction would cost you 6x/34x, or about 17% of main faction. If you raise your secondaries to within 5 levels of your main, then it would cost you 6x/18.9x, or about 31.7%, and I think that would hurt your main faction too much.

As for me, trying to raise level in all factions requires way too much grinding for my taste. Even if it gains me some small advantage, it's just NOT worth it for me.

My point is that spreading FSPs around doesn't gain you any advantage in pvp (and certainly not in non-pvp). It's just more costly. And BoJ clearly proves that.


As I said, BoJ as the only example is NOT the best proof of your point --- I can give you a long list of players in .ru that has similar winning rate as BoJ and spread FSP.

Moreover, BoJ him self is a good proof that you do need some FSP in other factions: he has some Elf faction lvl 5 and his winning rate to elf is super high and everytime fighting against him with elf is like hopeless, whereas he doesnt have DE and Demon faction so his winning rate against them is not that high
I don't think BoJ is a quite good example to support your idea. Two reasons: (1) He did a lot of CG games. (2) High fsp necromancer is definitely a little overpowered in PVP right now. You can easily find other players with high FSP in only and good skill, however they don't have same power in PVP compared with BoJ because they don't use necromancer.

From the data on ru, a high main faction fsp with other 7 faction fsp 5 is the choice of most high level PVP players.
When I was writing my previous post, I was in the office. I didn't explain in detail of the reason of how spreading fsp compared with focus on one faction. Now I'm back from work, I had a chance to write a longer poster to discuss my opinion.

First of all, I would like to say spreading fsps and focus on one major faction are personal playing style. There's no right and wrong between that. At both side we had wonderful players, like binghuo (spreading fsp at all factions) and DARYGEO (focus on one faction). Most of us are between these two players. We have other faction fsp, but also have one major faction.

Now let's talk about PVP.

As we know, the PVP system in the game is very well-balanced right now because of the work admins have done so far. They checked the faction balance by 12 Minor tours on .ru server. I would say now I'm quite satisfied with it. However, as we all know, the balance of this game doesn't rely on all the duels are equal. It's like a rock-scissor-paper game. As for Lv 15, we will easily to see Elf had a hard time with Nec, but can easily win a might DE. Nec can beat Barbarian easily, but hardly win a wizard. Overall it's well balanced, but for each 1v1 game, it's not.

Shall I just cry and complain I couldn't win another player if I'm in disadvantage vs. him? Nope. The wise admin gave us a chance: get the fsp level on that faction. The damage decreasing is 3% per fsp level. What's that mean? A fsp 6 will had 18% damage decreasing, almost equal to (advanced defense+avoidance+barrier) Why Kiskoko (Demon 9) have a good win ratio against BoJ (Nec 10)? Because he has Nec 6 which definitely helps him a lot.

Another thing we need to think about is the increasing in faction skill level helps more for some faction compared to others. For example, I got DE fsp level increasing, magic pierecing% increasing is totally useless if I choose might DE, the only benifit I could get is A/D/ini. But for necromancer, knight, they got increase in troops which is a very big deal.

In previous poster I said now on our server Nec is a little bit overpowered in two reasons. First, Nec took big advantage against Elf and Barbarian, which we have a lot active PVP players on our server. Nec suffers from Wiz which we don't have a lot of high level PVP players. Now Nec rocks, but we don't have a lot of papers on the server. The second factor is when all players goes to high fsp (10+), necromancer is the one who got more advantage than most other factions. I wouldn't deny the fact that BoJIoD9I is a very professional and good PVP player and he has wonderful skills. However, using him as an example to explain focusing on one faction being much better than spreading fsp will not be conclusive.

Why people on .ru choose spreading fsp? An important reason is the huge gap between fsp 10 to 11, 11 to 12. If you don't have time to do a lot of PVP and event games like BoJIoD9I, you could not achieve fsp 11 very fast (Even fsp 10 is hard on our server, most people stick on one faction like ). So if most people are at fsp 10, if you have other faction fsp, you won't be taken disadvantage on major faction fsp level, but take advantage at other fsp level, why not? spreading fsp just took 1700 fsp, which is less than half of the fsp you need from 10 to 11. At the same time you have the experience of other factions, the damage decreasing in fighting AIs and chance of decreasing the caravan strength. Good deal.

Hopefully this explain my opinion well. I would be happy to see more discussion. :-D
for MoxSapphire:

I agree. At least it will be good for a "rock" to train some fsp in "paper", lol
[Post deleted by moderator Kiz // deleted, as requested by poster]
This topic is long since last update and considered obsolete for further discussions.

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