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AuthorRaise - ghost
@39 thats just a supposition, like at said at begin of this formula "if" this list attacks happen the next one ill be...

Sure get this combo ins't easy, but can happen, why not?

All others ways you can have the answer by pangs formula, but if the formula i said happen, that formula ill work like that and ill be able to advice the new miss/hits before it happen.

Is it wanna know, the move before it happen and make my strategy and play conform game change ever turn, not have a dislike surprise or do any move without know what im doing before, my game play is this, i know what i do before i do.


40@ The next one should be miss?

no it could be either


If it doesn't miss so the formula is wrong...
To resume ill trust on pang formula if the new variable comes like

hit miss miss hit hit miss, next should be miss again.

or miss hit hit miss miss hit, next should be miss again.

99% the time ghost or apparition should be dead before this happen, mainly on 1v1 fight, but if its a 3v3 battle, and we are wanting waste ghost/apparitions miss to take em with range, so its good to know the next move.

The battle never is the same, depends enemy ap, strategy, factions etc.
i cannot said its never ill happen and its gonna be useless to know, because ever small points can make a difference ever time.

just gonna lock the topic, since i don't think no one notice this formula on battlefield and remember the last hit/miss result, most time you just count when you can finish ghost/app, no ever hit/miss happen in the battle xD
I don't think Pang said this:

"hit miss miss hit hit miss, next should be miss again.

or miss hit hit miss miss hit, next should be miss again."

I believe that you misunderstood...

If it is H-M-M-H-H-M then the next can be EITHER H or M.

Same with M-H-H-M-M-H next can be EITHER H or M.

For MELEE attacks you simply always look ath 2 before it to decide what 3rd can be. IF 2 Before it are H-H 3rd will be 100% M and if 2 before it are H-M it can be either (50% chance M or H) and finally if it is M-M it will be a 100% H.

If a magic attack hits the stack then it starts the "melee damage chain" all over. So the first melee attack will be 50/50 either H or M...2nd will be 50/50 either H or M...and so forth until you get a predictable 3rd (because 2 before it were consecutive H or M) if any. Sometimes you'll just get a H-M-H-M in perfect balance...it is quite annoying to most experienced players that rely on melee armies.

Cheers,
LS
"hit miss miss hit hit miss, next should be miss again."

that my own formula based on 2 attacks before,

Pang said said read below, and its works.

"- miss (1) , miss (2), hit (3)

in this case, you get 2 miss and next attack is a guarantee hit. right? so, what happen in 4th?

- miss (1), miss (2), hit (3), ? (4)

the 4th attack will based on the 2nd and 3rd. in this case, it can be either hit or miss. the 1st hit which was miss will not be count anymore. hence, you have 2 possible here:

- miss (2), hit (3), hit (4), ? (5)
- miss (2), hit (3), miss (4), ? (5)

what happen to 5th hit? simple, just like the 4th attack, the 5th attack will base on the 3rd and 4th. in case 1, 3rd and 4th are hit and it will be guarantee miss; where in case, you will have another 2 possibility."


Ok limus, but if the next attack, can be both, so the formula doesn't work, and the formula is like, ever 2 attacks same result, the next one gonna be 100% and ill reset the formula.

And ins't based on 2 attacks before, if you count the formula i make

you can see, there's 2 hit hit before, if you count em, its still 100% for next miss attacks, because its 2 same results on count.

But if next attack, be random again, so the formula is based on reset ever 2 attacks same result + 1 inverse attack.
I was thinking at the start, if happen 2 attacks same result after third attack inverse, the formula just reset the count, but pang formula make sense for me, and fits on the count.

But if it ins't right, just have one other way of the formula, it is ever 2 attacks same result, third gonna reset.

But it shouldn't be right, because normal attacks CANNOT reset the count.

If its right, so the system ghost is made wrong, normal attacks cannot reset.

So i prefer belive on the formula and advice the next attack before its happen, because its the only way, to the system ins't made wrong.

I just gonna know when i see the formula i said above happen on battlefield, don't have other way to discover that.
at the start of battle

hit miss
50% 50%

after a hit
50% 50%

after another hit
0% 100%

after a certain miss
50% 50%
Going back to rule of only 2 hits the third should be inverse...

And with the simple count 1 miss anule 1 hit count and vise verse

The formula should be hit (50%) hit (hit 50%) miss (100%) but cannot happen 2 hits in arrow, because still 1 hit on count, so its not possible happen

hit hit miss hit hit, but its happen, so the basic formula is wrong.

the second formula is the pang one, but based on his formula is possible advice next hit and its 100% should be miss with this one

hit miss miss hit hit miss (next one should be miss)

or third formula, if the second is wrong too, its simple, after 2 same results, and third hit inverse, the formula just reset with normal hit.

Can give me a other explanation? Because with the rule about only 2 hits same result next one need be inverse, its impossible the formula number 1 be right,

if second formula is wrong too, just left the reset formula, but if its right ghost are made wrong.
The formula should be hit (50%) hit (hit 50%) miss (100%) but cannot happen 2 hits in arrow, because still 1 hit on count, so its not possible happen

cannot happen 2 hits in arrow, AFTER the results came before, just trying explain better, lots formulas make it a bit complicate xD
"hit miss miss hit hit miss, next should be miss again."

that my own formula based on 2 attacks before,


Are you joking or what?

Many people explain you how it works and you have still some doubts about that?

It's very easy, believe me.

Every time you attack incorporeal stack, you have 50% probability to hit, but after 2 miss the third one will be hit and vice versa.

Only spell reset counter.
if you haven't learned after 50 posts then there is something wrong

QATC
closed by merlin36 (2011-07-08 23:07:08)
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