Author | Pirates raids |
the cannons will keep going no matter how much you upgrade, but i believe the highest ive seen is level 7 |
thanks that link in english is really cool :)
didnt know so many elixirs worked in AD :)) |
for Murali:
Yea dude go harder. Also tier7troops āre not worth it |
Victories / Combats: 44 / 48
Silver available: 2,215
Silver gained: 23,652
Lot of mistakes which led to unnecessary defeats -_-. Ship is lvl 4 now though, so feeling much better overall. I've realized casters aren't always that useful.
tier7troops āre not worth it
Normally yea, but Sailor's Devils are so good against mages. Barrier + Resistance + Arcane Cape + 50% shield means they can take 4-5 lightning before going down.
Anybody running a range build? Considering the weight of all ranged units is so high, would that build be viable?
for death2all: Ah. Thanks for the info!
Sea wolves are so good though. Incomplete arts, bad talents, incorrect setup and yet victory
https://www.lordswm.com/war.php?lt=-1&warid=1000520494&html5=1&show_for_all=96ecec9c57 |
Victories / Combats: 43 / 46
Silver available: 60
Silver gained: 22,360
Remmember kids, do not fight tribals |
Sea wolves are so good though. Incomplete arts, bad talents, incorrect setup and yet victory
You got a +2 defense armament for zombie :o |
for Aurelija:
Agreed. Tribals are a pain with constant morale and fear attack. |
Remmember kids, do not fight tribals
Amen! I've only fought tribals that a have range build (centaur > enforcers) because my cannons can wreck them so easily. |
You got a +2 defense armament for zombie :o
I got a +2 defense for dreadlords =) |
Victories / Combats: 45 / 48
Silver available: 106
Silver gained: 25,886
Parts of "Dark armour": 60
Trying to switch to melee, but no melee units. Can someone share their melee combats/ troops they're using?
3rd loss against Tribal again. Over before it began. Exact same way as previous loss. Why do I do this to myself :( |
still trying to transition away from fastos tho
https://www.lordswm.com/war.php?lt=-1&warid=1000554326&html5=1&show_for_all=86fdab68c3 |
https://www.lordswm.com/war.php?lt=-1&warid=1000556058&html5=1&show_for_all=8092025a0a
this is more like it.
soon ship lvl5 that will be so great |
40 battles in, and only now understands that the total weight correspond to the army and does not count the reserve haha... |
it would be nice if they wouldnt have max ini arts all the time tho :D |
lvl6 ship
Number of cannons: 5 (+1)
Number of slots: 7 (+0)
Capacity: 2,800 = 7x400 (+700) |
Capacity: 2,800 = 7x400 (+700)
Oh my :O, that's 100 sea wolves. |
Victories / Combats: 45 / 48
Silver available: 3,473
Silver gained: 26,678
Parts of "Dark armour": 20 |
Victories / Combats: 46 / 48
Silver available: 17
Silver gained: 28,130
Parts of "Dark armour": 10
second acc score |
Victories / Combats: 54 / 59
Silver available: 1
Silver gained: 32,528
Halfway through the event, I guess my setup is finally sorted :D
https://www.lordswm.com/war.php?lt=-1&warid=1000882101&html5=1&show_for_all=8bb6aacb42
Ship L7 seems enticing but I feel leveling up the cannons is exhausting.
Might dark elf are still hard though and I keep losing to them every now and then and Tribals are the easiest to defeat :P |
for Loafoant:
against DE put your troops at back row so shrews attack cannons with first hit and you dont lose actual troops |