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AuthorUpdate] Number of Lords in the Military Clans
The maximum number of Lords in a military clan has been reduced from 200 to 180.

Military clans must bring their lineup to match before September 11, 2020. Military clans that do not fulfill this condition will not be able to participate in battles for facility control, fight for rewards in events, and use clan bonuses and depository.
Noice
Interesting. How will this affect the top clans? It shouldn’t affect the weaker MCs as they have plenty of chaff to jettison.

What motivated this change?
Tough call for the leaders
for Ryric:
Will help for middle clans.
[Post deleted by moderator Edwin // ]
+1
More clans will take a first place in the events. It looks like 5 winning clans is too less right now :D
Youre all welcome in immortal dynasty if there isnt room in your current clan ;)
What motivated this change?


Admins trying to inspire more clan wars to pad their wallets
Bingo. Meshy to the point.
[Post deleted by moderator Edwin // ]
Please delete my post above due to grammatical error.

Lately, there are many changes. Time will tell if they are good or bad.
[Post deleted by moderator Edwin // player request]
If its 100 players per MC, com server clans have a chance.
Pretty sure we have more than 100 players willing to do max points )
100 players is still way too many, they should turn it all the way down to 25 orso so real competitions can begin instead of the ganging up with tons swarming like a pack of hyenas upon single lions what we have now.
If its 100 players per MC, com server clans have a chance.


Doubt it. Plus it was never active players being the main barrier for .com clans merging
100 seems right.. but lets not get carried away. This change would also mean lot of casual players not having access to good depo, stats from clan buildings and ability to get decent LeG event rewards. These things are relatively less significant for players allowed to stay in the clan as they would likely be much more resourceful already- in short it is going to widen the gap between the casual player versus the very active or committed gamer.

You might think thats okay and fair consequence but in regards to the game, this change would mean decline in game quality for some players and in a way you are forcing few choices between becoming the disadvantaged casual versus trying to make new MC versus leaving the game disappointed. We know which one is easiest to do.

This is okay if you are already expecting game to lose players and want to just make it better for the more active portion. Otherwise cutting capacity as much is an overkill.
I think it'll spread the load over more mcs. Which is what they want to do.
I think they are trying to introduce more competition without trying to get more players. Reviving the recomendation programme, encouraging players to bring friends, inspiring more articles about the game in the internet is the way to go and not again using adminsitravive tools as it was done with fern flowers to regulate the market.
This topic is long since last update and considered obsolete for further discussions.

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