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elves faction topic


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Authorelves faction topic
to Ami

what kind of due is that? It looks like two sides are always separate at the farst corner, which is a huge advantage to elf
261

It's FFA starting with only 2 people. I do not think it gives any advantage but even minor disadvantage since speed 7 units can reach druids in 1 turn and druids/bowmen are vulnerable to area attacks.
try more equal sprites and fks in your FFA. More often than not they get the first turn. Your efk/fk might get raped by griffs, but otherwise not much to worry about.
^^ gotta get some more props to the elves.
About that 8 ap, you need at level 7 and 8
I see you have a sword of might, that gives 5 attack and 3% initiative,
while this set form leather, defender shield and amulet of luck, would be the cheapest and gives 2 attack, 3 defence, 1 luck
So is it really worth it paying a bit more for the sword of might?
The 80 durability is worth it ;) I am making enough gold to sell the dead sword, buy a new one and then have some left over. Eventually it will build up and I can use the extra gold on other stuff.
hm... but dont you miss the luck then if you have that sword?
because... i have now basic leadership + rally
at level 6 i had advanced luck
But i can also go for basic offence + battle fury (which increases minimum and maximum damage with 1)
But you're buying arts twice as often. The sword will last for more than twice as long as the others will. True, I could use the extra defense... but the only problems I'm having are with Thief missions. If I lose a merc mission or a hunt it's because I make a stupid mistake lol. Happens a little too frequently.

On top of that, +3 has been far more helpful than the few extra units you get with Rally.
Ok, i want to give it a go
Thiefsguild 2 (120 wins) in 2-4 weeks
Atm im level 7 elf without EFK

I think i m gonna buy
- sword of might +5 attack +3% initiative
- dragon shield +1 attack +4 defence
- amulet of luck +1 luck
- steel helmet +3 defence
- steel cuirass +4 defence
- steel boots +4 defence
- 2 x Ring of inspiration +1 morale

with the talents basic and advanced fortune

So this gives me (including all other guilds and racial skill):
17 attack
19 defence
1 knowledge
3 luck
3 morale
11% initiative

Do you think i can beat them with this?
And any advice? other fights with level 7 elf without efk so i have a few examples
169:
2x ring of inspiration are very costly
dragon shield too, compared to defender shield with only 1atk1def difference
well, without the rings and the other shield i get:
16 attack
18 defence
1 knowledge
3 luck
1 morale
11% initiative

I think it becomes a lot more difficult now, dont you think?
I just want to make sure, that IF i start renting the TGI im be able to return it, dont want to get blocked or get a penalty of 500 000 gold
Sven take a look at what I am using. It should work even without efk, but you have to be far more careful. Regular forest keepers are difficult to handle in an ambush. Perhaps recruit max sprites and second fks. Keep bows at a minimum. If anything you may just want to wait until level 8.
Ah, and sorry for the double post but this just came to mind.

This battle is the reason you need efks:
https://www.lordswm.com/warlog.php?lt=-1&warid=6939489

My arts at the time were relatively cheap, other than the sword and amulet.

Chain Helm, Chain Mail, 2x Rings of Inspiration, Amulet of Despair, Shoes of Aspiration, Defender Shield, and Sword of Might.

This has proven to be an amazing investment. They pay for themselves as long as you plan on selling them instead of repairing. On top of that, keep your hunter arts unused just in case, for any reason, you are out of gold when your arts lose durability.
Ok,
im almost ready
but i still have a few decisions to make
Which rings should i get? or none at all?
and same for necklace, an amulet of luck?

And the talents?
Basic Fortune + Advanced Fortune
Basic Fortune + Resistance (20% magic shield)
Basic Leadership + Rally
Basic Defence + Barrier
Basic Defence + Vitality (sprites with 8 hp!)
Basic Defence + Advanced Defence
Basic Offense + Battlefury (min and max damage +1)

please, explain which one, and why i should take it
Basic Fortune + Advanced Fortune
or
Basic Leadership + Rally
or
Basic Offense + Battlefury (min and max damage +1) (does wonders for sprites)

The rest are not for an elf.
Rings? None at first, then morale (when things get tough) ammy of luck is a must if you go for luck in talents.

Of course, the best thing possible to get is efk, and you won't need half of those arts...
which is better at lv8?
to have unicorn first or to upgrade FK to EFK first?
to have unicorn first or to upgrade FK to EFK first?

I'd say fk-->efk first.
274:

I would recommend bringing the cape of winds once you get to TG 1. Magic arrows from DE and Wiz caravans hurts like crazy.

Also, be mindful that they can also cast earthen spikes, which is even worse than magic arrow. You dont want to lose 2 stacks at the same time.
thx Zyanya^^
and resistance isnt good?
gives 20% magic bonus, is very good against caravan of wizards, dark elfs and druids from elves, but i shouldnt take it?
This topic is long since last update and considered obsolete for further discussions.
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